I think that'll be a good idea, once the times for certain categories get close enough. We'll have to see if there will be more time saves that make large time differences.
True, but at certain bits it can allow you to skip sections where you would either have to turn around to do platforming or maybe dodge the crushers so you can keep closing the distance to the end, so I guess it boils down to which levels can benefit from it most.
If you can manage to get it, of course.
The timing on the uber jump is a bit inconsistent, so I'm not 100% sure on the timing myself. I've had more luck getting it to work when I respawn after dying, since between levels gives you only 1 shot to try it and doing from level select might not give you enough time to input a jump during loading.
Since the column for All Jems in the Individual Levels has been filled up now, I was interested in getting the Co-op columns more fleshed out. However, when I look at the rules for Co-op, I see that they don't mention whether or not you actually need 2 real people doing Co-op together. Was just having two controllers for 1 person always allowed for Co-op? If not, that might be a good distinction to have in the rules to make sure nobody gets confused.
Some personal favorites: Although it's hard to narrow down 1 song from PMD as a favorite since the whole OST is so good.
Dearg Doom is one of my favorite songs from the Horslips, as well as just being a neat name all around.