Consider it done, glad to see people picking up on Division again.
- Tier 5 subcategory added.
FilterVariable by Players added.
Future submits has to contain a matching amount of players corresponding to the amount of players in the group.
Previous runs won't be affected by this filter.
The issues with using subcategories is that then it's also preset as a set value on the frontpage
For example if we would use difficulties as subcategories Then specific amount of players would be a preset & on the frontpage you would only see runs done in Duo for example.
Or only see runs per category of Players And the only runs on the frontpage would be per setDifficulty.
What Structure would you guys prefeer to see then?
IV Categories as Solo Duo Trio Quad Then SubCategory per Difficulty
or
Story Normal Hard Challenging Legendary Then SubCategories per Amount?
Or if you got another idea, hmu.
Could you give a full example of how you've thought to have it setup. From Main page to result video.
Its sorts Solos vs Group just like ingame. You can already see who's the fastest per category.
And it costs alot, alot of time, for something that aint gonna make any diff more then splittring Up Group runs in subgroup runs ontop of that you would subgroup their difficulties
For example Duo Story/Normal/Hard/Etc Trio Story/Normal/Hard/Etc Quad Story/Normal/Hard/Etc
Fixed correct filtering of difficulties Fixed the listing on time to ignore difficulty when listing on main page Adding "Agent Value" ain't gonna happen since some missions goes faster with 3 players, some with 2
Why have that separated in the first place when you aim for speed? Fastest Solo & Fastest Group is what's relevant in question.
The current Space HQ aint done on invaded, we simply don't allow invaded runs due to its currents state.
No worries, hope to see you guys do some more times.
You should be able to simply edit the names and it re-applies the speedrun, otherwise i can do the editing for you, simply give me the names you want edited and to what.
Also the easiest and prob fastest way would be to reach me thru discord
So after some testing, the rules has been updated.
Got any thoughts, negative or positive, i'm up for discussion either here on the forums or private on discord.
Gonna doublecheck some triggers within the progress of any% solo/group today.
To be as effective as possible when it comes to speedruns, there's always a cheese way, taking the time to grab loot from the chest being one of 'em
Yeap whole group starts a new char. Timer starts when you get control of your character.
Have forgot to update them, will fix it now.
For a full run its from the second you got control off your character till you finish the capitol stronghold.
https://www.speedrun.com/The_Division/run/y8qpxxwy
That mission is prepared without a trigger of the first objective.
Feel free to add me on Discord if you want to discuss further ideas for improvement. BANNED.#1337
One can't just kill all mission npcs and complete the objectives since the timer start when the mission start. aka entering the mission area.
Check 1 of my other runs, it got an ever "worse" setup where you kill the whole first area befor entering the mission & without triggering the first objective.
I get your point but it's not valid since it's not possible.