Since the timing rules can be vague sometimes here is a list of the exact frames timing starts and ends for Full Game and IL Runs respectively:
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Full Game Runs: -> Timing starts on the first frame where the file select button is visibly flashing. Example: *Last frame before timing starts: *First frame of the run: https://media.discordapp.net/attachments/883843846511947817/958374709173559297/unknown.png?width=1239&height=701 (note that the appearance of the flashing button may appear slightly different depending on if you record in 30 or 60 fps along with other things) -> Timing ends on the first frame of the star grab cutscene after touching the final (grand) star. Example: *Last frame before timing ends: https://media.discordapp.net/attachments/883843846511947817/958375460457283684/unknown.png?width=1239&height=701 *First frame after the run: https://media.discordapp.net/attachments/883843846511947817/958375656612327444/unknown.png?width=1239&height=701 (appearance might vary slightly due to the same reasons as mentioned earlier)
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IL runs: -> Timing starts on the first frame where the selected power star noticeably flashes. Example: *Last frame before timing starts: https://media.discordapp.net/attachments/883843846511947817/958376919852793926/unknown.png?width=1245&height=701 *First frame of the run: https://media.discordapp.net/attachments/883843846511947817/958377164280045609/unknown.png?width=1245&height=701 -> Timing ends the same way as it does for full game runs.
If you have any questions about these timing rules feel free to ask in this thread or contact a moderator in our discord server.
Hey everyone! The level leaderboards have been updated! There are now only two main categories: "All Stars" and "Single Stars" and the characters are now subcategories. In order to do this, I had to manually transfer all of the Luigi runs (including obsolete runs) to the two main categories respecti