All Castles in 47m 28s 688ms by
説明

After gameplay I retimed this run using https://somewes.com/frame-count/ with a console FPS of 59.727500569606 (the GBA's native framerate according to http://tasvideos.org/PlatformFramerates.html) and raw video framerate of 30 fps for a console total time of 47:29.994 or 85500 frames. First Frame set on A press on File Select and End Frame set on first Princess Peach frame after beating Bowser.

I use mGBA 0.8.4 with "Super Mario World Super Mario Advance 2 [J]" ROM.

During gameplay time my runs manually with LiveSplit and I use a generic USB controller (SNES shaped) all buttons are mapped as they should while X and Y, are used to control LiveSplit as follows: X - Starts/Splits. Y - Resets timer.

I use NintendoSpy as Input Display with a custom skin. The XML archive doesn't recognize my D-pad as a D-pad but as a Stick instead and that's why when I'm not pressing any button the red circle lights in the center as if it were a stick.

Mod Note (WagnerBrasil): Retimed 3 - Console Time: 47:28.688, Video Time: 47:28.7, Video FPS: 30, Console FPS: 59.727500569606 - Start video time: 17.267, Ends video time: 47:45.967 - Start Frame: 518, End Frame: 85979

リーダーボード
カテゴリー
All Castles
Brother*
Mario
Subcategory
Any%
走行
ランク
一位
1st
時間
47m 28s 688ms
日付
3 years ago
プラットフォーム
JPN / NTSCGBAᴇᴍᴜ
詳細
プレイヤー
検証済み
3 years ago
提出
3 years ago
ゲームスタッツ
フォロワー
33
走行
132
プレイヤー
17
最新ニュース
Changing the start time

NOTE: I wanted to post this a long time ago, but I was very busy.

On November 10, 2024, I went back to analyze the runs of “Super Mario Advance 2: Super Mario World Category Extensions”

  • I received a run to analyze and ended up having some difficulties with the initial frame;

  • We've alrea

4 days ago