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6 years ago
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United States

I noticed something's amiss with the top ranked players in both Arcade and 30th Anniversary (A1Major, Kuerten, etc.). The gameplay from several of these videos moves much faster than the regular arcade does. Take Kuerten's 30th Anniversary SFA match against Birdie as an example where the first round beginning at approx. 1:07 in the video or just a few milliseconds before. By the time the video reaches 1:17 the in-game round time at the top of the screen has counted down to 85.

Now observe normal gameplay from the arcade version running on M.A.M.E. captured at 60fps. I'll use the match between Ken and Sodom here for my example, starting at 1:57 but any round 10 seconds or longer in duration will suffice. By the 2:07 mark the in-game timer reads 88. There's a huge discrepancy from these other top speedrunners and that's because, I strongly suspect, they're playing accelerated versions of the game. As someone who's currently at the top of the leaderboards in the Capcom Arcade Stadium version of this game (currently at 6:26) I knew something was wrong when I watched these people play. You look at their footage, look at how lightning fast Birdie's jumps are and other characters moving way faster than they should, then compare them with the real thing.

Please look into this.

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