Splits were accidentally set to compare to average segment and are therefore very wrong.
Very good any% up until RNG check, where I have to settle for a mediocre Sirius 2 after already taking too long to restock the shop. Sinon's Ghospet then refuses to cooperate and I forget to pull AIs in Flugel. After that everything starts going well again until Forest edge, which goes so poorly that I considered resetting.
True end segment is without any mistakes but generally a bit slow as I have to check notes constantly. Knowing that I'll get the wr and not being very pleased with the run anyway I decide to play Glocken 2 safe and even grab some VIT.
Sub 2:15 is definitely possible.
# | 名前 | スプリット | 終了時間 |
---|---|---|---|
1 | Pet gril ゴールド | 2m 41s 400ms | 2m 41s 400ms |
2 | Berser-Car | 8m 03s 565ms | 10m 44s 965ms |
3 | Bathsalts revenge | 3m 14s 930ms | 13m 59s 895ms |
4 | Sibyl System | 3m 06s 383ms | 17m 06s 278ms |
5 | Virophage | 5m 36s 228ms | 22m 42s 506ms |
6 | Eye of Sauron | 8m 02s 329ms | 30m 44s 835ms |
7 | Tenshi | 5m 49s 458ms | 36m 34s 293ms |
8 | Dune% | 1m 37s 677ms | 38m 11s 970ms |
9 | Buttons! | 2m 56s 079ms | 41m 08s 049ms |
10 | Tiltfest | 3m 28s 752ms | 44m 36s 801ms |
11 | The Chariot VII ゴールド | 2m 26s 660ms | 47m 03s 461ms |
12 | Sinon's doggo | 4m 39s 278ms | 51m 42s 739ms |
13 | Heimdall | 3m 13s 351ms | 54m 56s 090ms |
14 | Fluffy | 2m 14s 020ms | 57m 10s 110ms |
15 | SAO: Battle Royale | 1m 43s 081ms | 58m 53s 191ms |
16 | RNG check | 2m 25s 104ms | 1h 01m 18s 295ms |
17 | Hecate II | 1m 26s 661ms | 1h 02m 44s 956ms |
18 | The way is shut! | 5m 09s 150ms | 1h 07m 54s 106ms |
19 | I 2 | 5m 36s 905ms | 1h 13m 31s 011ms |
20 | Corpse Party | 6m 24s 793ms | 1h 19m 55s 804ms |
21 | Rancor | 12m 12s 182ms | 1h 32m 07s 986ms |
22 | Bionicle | 2m 06s 298ms | 1h 34m 14s 284ms |
23 | The Hierophant V | 3m 58s 823ms | 1h 38m 13s 107ms |
24 | fuk u | 2m 18s 639ms | 1h 40m 31s 746ms |
25 | Earthshaker Zaka | 4m 39s 659ms | 1h 45m 11s 405ms |
26 | .done except not | 3m 36s 252ms | 1h 48m 47s 657ms |
27 | procurement | 10m 51s 861ms | 1h 59m 39s 518ms |
28 | NOT THE BEES | 20m 42s 125ms | 2h 20m 21s 643ms |
29 | Mina's Talisman ゴールド | 8m 15s 967ms | 2h 28m 37s 610ms |
30 | Mata Nui ゴールド | 1m 15s 202ms | 2h 29m 52s 812ms |
31 | Inquisitor | 3m 44s 085ms | 2h 33m 36s 897ms |
32 | worst girl ゴールド | 2m 11s 987ms | 2h 35m 48s 884ms |
33 | Crescent Moon Island | 4m 05s 797ms | 2h 39m 54s 681ms |
34 | .done | 2m 51s 003ms | 2h 42m 45s 684ms |
The boards have been slowly changing for a while and with the new load remover being rolled out today it seems like a good time to sum everything up in a single post, so here goes.
- We are moving from our video based load remover to a new memory based one. More on this [here](h