runs with more than 1 player must always show the mods of other players? here is a part of the speedrunning mod rules: • If another player (that is not the host) is using mods, at the end of the heist, you must show which mods are they using at the player list. Still, only speedrunning mod is allowed.
Usually, it's only necessary when in-game chat shows that some player is using mods as it is the only moment when we can realize that someone is using them. Still, to make a run "100% legit" it'd be nice to reassure that no players have mods installed, even though they are not displayed in the chat.
Hi we have a lot for you today, first is a new version of RNG modifier containing a lot of new RNG for many heists as well as a lot of new NPC RNG specfic for speed running, most of these are civ RNG but we have added guard spawns for some heists to make them a bit less punishing to run. We also hav