Raid 00:04:41.670 (GL) Ruins 00:08:48.543 (GL) Blimp 00:03:14.055 (GL) Funicular 00:11:07.270 (GL) Sorrow Valley 00:14:32.144 (GL) Phat Station 00:21:19.489 (GL) Hijack 00:05:45.930 (GL) Old Trellis 00:10:26.864 (GL) Slig Barracks 00:05:51.301 (GL) Necrum 00:17:14.262 (GL) Mines 00:16:25.842 (GL) Sanctum 00:10:19.139 (GL) Escape 00:09:29.285 (GL) Feeco 00:06:07.062 (GL) Yards 00:14:42.819 (GL) Brewery 00:23:38.839 (GL) Eye of the Storm 00:17:29.549 (GL)
Full Run IGT 03:21:14.063 (GL)
IGT calculated with http://www.unitarium.com/time-calculator
ModNote(GeekyLucii) Levels verified by me are denoted by (GL)
![一位](/static/theme/9wxg7nr5/1st.png?v=57370e3)
General Changes
Removed Bad Ending and Best Ending categories.
Bad ending and Best ending were introduced very soon after the game's release, as these were two of the four possible endings of the game, alongside Worst Ending and Good Ending.