Time Without Loads?
8 years ago

The reason Emulator runs are banned is because of inconsistent load times. We should subtract loading times from runs so that Emulators can be used. This will allow more people to run the game.

Pros: Community grows Cons: Moderators have to do even more hard work without being thanked </3

What do you guys think?

right_in_the_tockles これを好き
Wales

no

LOZRunner これを好き

Is there any objective reason why this is a bad idea or do you just not want to do the math?

Wales

Timing without loads for a console game is a stupid idea. Either deal with the Emulator ban or put up with not having your times on the leaderboard.

Timing without loads for a console game where load times are inconsistent on emulators allows more people to run and enjoy the speedgame thus growing and improving the community and is therefore not a stupid idea. This is a console game where load times are inconsistent on emulators. Therefore if we apply the law of syllogism to these two statements I can conclusively state the following:

Timing without loads for 'Scooby-Doo!: Night of 100 Frights' will allow more people to run and enjoy 'Scooby-Doo!: Night of 100 Frights' as a speedgame thus growing and improving the community.

Wales

Emulator ban is staying. There will be no change to add Time without Loads to the leaderboard. If someone wants to time their runs without the loads in it then they can do it in their own free time.

Theyflower これを好き
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最新ニュース
CE and No CE Leaderboards Have Been Combined

Since the discovery of Creepy Early on the Gamecube and Playstation versions of the game earlier this year, the community has decided to combine the Creepy Early and No Creepy Early subcategories into one leaderboard. We have also replaced the "GGS/No GGS" variable with a "CE/No CE" variable.

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