Rule 2 of 5v5 Versus AI states:
In case custom game has been chosen, bots must include the same number for all roles of the Heroes selected by the players: The same number of supports, Ranged Assassins, etc. on both teams.
However, the current world records for the following maps do not conform to it:
Here, MA means melee assassin, RA means ranged assassin, B means bruiser, H means healer, T means tank and S means support. The left side contains the roles of the heroes of the runners, the right side contains the roles of the heroes of the AI.
- Alterac Pass: 3RA, 1B, 1H vs 1RA, 2B, 1H, 1T
- Battlefield of Eternity: 3RA, 1B, 1H vs 1RA, 2B, 1H, 1T
- Blackheart's Bay: 3RA, 1B, 1H vs 1RA, 2B, 1H, 1T
- Braxis Holdout: 3RA, 1B, 1H vs 1RA, 2B, 1H, 1T
- Cursed Hollow: 3RA, 1B, 1H vs 1RA, 2B, 1H, 1T
- Dragon Shire: 3RA, 1B, 1H vs 1MA, 1RA, 1B, 1H, 1T
- Garden of Terror: 3RA, 1B, 1H vs 1MA, 1RA, 1B, 1H, 1T
- Hanamura Temple: 3RA, 1B, 1H vs 1MA, 1RA, 1B, 1H, 1T
- Haunted Mines: 3RA, 1B, 1H vs 1RA, 2B, 1H, 1T
All of these seem to have been custom games.
If an exception for random enemy heroes is to be made, then people should at least be required to show the lobby in the recording.
PS: Rule 4 has also been broken in those submissions.