vote - improving rules on bugs/glitches
Recent discovery of a bonus productivity exploit (fixed in 1.1.110) when crafting machine ingredients were force returned (exploit video description) have sparked discussion about how to handle such cases of using bugs/glitches/exploits in speedrunning.
There's currently a vote happening on whether to adapt the current rules for these cases or not. Check the discussion here, you can find the vote link on the bottom of the channel or in the pinned message. Make sure you read all the discussion and understand it before you cast your vote.
GLHF
編集者 投稿者
https://discord.com/channels/260103071017730048/390245480036040704/1277339421645213810 results are in - rules will be adjusted in a bit
編集者 投稿者
Factorio Speedrunning - May edition
The Factorio Speedrunning May recap can be found on Reddit:
最近の実行