A video of potentially usefull glitches ive found
One other thing id like to add. Pausing seems to disable alot of stuff such as npc collision cutscene triggers and loadzones. This is what allows the npc clipping thing. Being able to go through loadzones provides easy access to out of bounds and going through cutscene triggers may be usefull in some spots but certainly not all.
One last thing i swear this is it. Pausing also disables an enemies line of sight. Going through that is faster then just clipping through the enemy and could be used in more spots but it does require a bit of a run up to have enough speed. To get the max distance roll into a jump
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