Timing question.
4 months ago
United States

I'm new to speed running so I'm not fully clued in on reason for why things are chosen. When timing runs why is it based off of real time instead of the timer that's in the credits?

Missouri, USA

Game time and real time run differently. For a very basic example, game time will usually pause during certain points and works slightly differently. Real time never stops ticking once you start the timer until it is stopped by the autosplit or you end the run. That's my understanding of it.

編集者 投稿者 4 months ago
United States

It's so people don't spam the esc macro for the best movement and cursor placement most likely. If the menu didn't stop the in game timer then I'm sure they would probably use in game time. (I could be wrong for the reasoning though)

編集者 投稿者 4 months ago
United States

In game time is very inaccurate as it doesn’t count for paused time and it doesn’t go into milliseconds

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New "Better Movement" Category and Level Category

A new category has been created for the "Better Movement" mod.

This mod allows the player to sprint, crouch, and jump throughout the game

Theres also a category that combines both Kappimod and the Better Movement mod

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