v0.5.2.3 version update patch (Fri, December 20)
投稿日
投稿者:Adjustments
- Adjusted the freezing threshold for all monsters, making it more difficult to freeze them after the initial freeze.
- Reduced the freezing aura range of the treasure "Icebound Wand" from 6 to 4.8.
- Reduced the Crystal Bolt damage multiplier of the treasure "Ice Crystal Dagger" from 120% to 65%.
- Increased the Flame Bolt damage multiplier of the treasure "Dragon's Flame Crest" from 40% to 80%.
- Adjusted the muskets "Dragon Blaster" and "Crystal Dragon's Head" to allow follow-up light attacks after skill release and to use roll actions more quickly.
Fixes
- Fixed the issue where the treasure "Evil Spirit-Binding Bottle" would trigger the curse effect again upon re-pickup after purification.
- Fixed the issue where the kill effect triggered by the treasure "Corrupted Bracers" did not take effect.
- Fixed the issue where the "North Wind Horn" could not be triggered by the effect of the "Corrupted Bracers".
- Fixed the issue where the treasure "Cursed Coin" could be repeatedly obtained after continuing the game.
- Fixed the issue where the treasure "Dragon's Flame Crest" could still shoot Flame Bolts after being discarded.
- Fixed the issue where the treasure "Destiny Coin" did not receive critical damage bonuses under certain conditions.
- Fixed the issue where the skill of the one-handed weapon "Eternal Frost" could not critically hit.
- Fixed the issue where the long press light attack of the one-handed weapon "Hero's Lance" did not trigger the effect of the treasure "Soul-Absorbing Wedge".
- Fixed the issue where the first strike of the short spear module of one-handed weapons had too much knockback distance.
- Fixed the issue where the long press light attack action of the axe and hammer module of one-handed weapons could provide defense effects even when the shield is broken.
- Fixed the issue where using the skill of the bow "Arrow of Ice" did not increase energy value.
- Fixed the issue where the mutants summoned by the skill of the bow "Corrupt-Bone Bow" occasionally did not hit monsters.
- Fixed the issue where using the skill of the staff "Supply Beacon Staff" and immediately rolling would not consume mana.
- Fixed the issue where the musket "Devouring Beast" could not increase the maximum health value.
- Fixed the issue where the magic value increase from the "White Mage’s Robes" would not be doubled by "Cursed Magic Crystal".
- Fixed the issue where the Gold Soul Crystal Ingot would push players abnormally.
- Fixed the issue where summoned creatures would not die in multiplayer games.
Attempts to Fix
- Attempted to fix the issue where some monsters get stuck at the edge of walls and abnormally jitter.
- Attempted to fix the issue where some monster AI occasionally becomes abnormal and unable to move.
v0.5.2.5 version update patch (Tue, December 31, 2024 @ 1:52 AM EST)
Adjustments
- Using "Ethereal' s Life Fountain" will now clear temporary curses from the user.
- Increased the speed of the throwing motion.
Fixes
- Fixed the abnormal behavior of the monster "Juvenile Dragon" when frozen.
- Fixed the issue where the Boss "Steward the Demon Sealer" still had a
モデレーター