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Sconosciuto
yondpootis11 months ago

I wanna run my steam version on Decomp 1.3.0 for future runs and I know this bug is a very small one, but Is there any to fix it?

Sconosciuto
yondpootis1 year ago

Even in compatibility mode when the game boots up it says

"We're sorry, Facade is having trouble running, possibly because other applications are running, or some other factor limiting the CPU available. Please try running Facade again, after closing other applications or restarting".

discussione: Super Mario 64
yondpootis2 years ago

YUMmy_Bacon5, Gaming_64 e 3 Altri ti piace questo
yondpootis2 years ago

From what I gather with XLC it does, it's weird. there's a video by GigaBoots that explains the lag well.

yondpootis2 years ago

X1-3 noticeable input lag, slowdown is different or is gone from SNES and other emulators. X4-6 The input is way better than the SNES titles on the collection, cuts loads, remove's demos (that only matters for runs on X5 RNG, theirs a new version), has small quirks for each of the PS1 games that SCWeeb1 explains in the beginning of his 07/15/22 normal all stages run of X6. https://www.speedrun.com/mmx6/run/zgp158dz X7 dramatically decreases the loading. X8 also reduces loading and the only game in the collection to remove glitches such as Flying Zero.

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