Seriamente, perché il gioco completo non è impostato come Any%?
So the game runs at 50 fps, which means if it is lower it slows the entire game down, making it impossible to record actual times for speedruns on Any%.
Ok so saddogimmo dug trough the game's code and found the score's formula. The game runs at 50 FPS:
The bonus is calculated: 2000-floor(20*(CurrentFrames/TimeBorders)). If this results negative, the bonus is zero.
TimeBorders is the list of all maximum time/2 you can do on a level. Ex. on level 1 the maximum time is 4 seconds, so TimeBorders is 2.
Also, the seconds in-game get rounded to the nearest integer.
Score calculator: https://www.desmos.com/calculator/bf2usfk8bq
So I was trying all the levels and it seems like after my new optimisations the levels can't be further optimised unless a new bug is found.
So I tought that maybe there should be another category of levels that sort by most score on a single level?