I'd like to share my thoughts on some categories and how we could make them better.
New Category [Order% / Any% / Fulfill%] I like the idea of All Jobs, but the execution is terrible. We're allowed to have everything previously prepared. This wouldn't be the case on Any%. The category would be about doing all "jobs" using only one pizza, which should be previously ordered, cooked etc. We could require to fulfill a specific number of orders (1/5/10/20).
The requirement of supplying all boxes that are needed to make and deliver a pizza would also be a nice thing (it'll be fine if we cut this off). You'd have to do this before cooking, as you can't make a pizza without any ingredients (imagine if you had none).
2 Player I think this category should be revamped in a way that allows us to have more people participating. Having three people on Cashier or Supplier could improve the time pretty much. People already "speedrun" delivering pizzas on Neon Time on private servers, so I think the addition of such category is reasonable.
Single Job My thoughts on this category are mixed. It shouldn't be added in the first place. I'd love to see it's removal or a huge revamp, so they're similar to their longer counterparts.
Cashier I think timing should start upon interacting with a customer. It's good how it is now though.
Cook The time should end upon the final pizza being accepted or flown away by the verification thing.
Pizza Boxer The idea of having boxes already open is weird.
i'm willing to run individual levels
my question is if you could add them
Split Any% into 4 sub-categories
- Any% Restricted (no glitches, gears and alternative accounts)
- Any% Unrestricted (glitches and alternative accounts are allowed)
- Any% Gears (allow all gears from either in-game shop or tool givers; maybe make separate categories for every single gear)
- Any% All Checkpoints or 100% (same as Full%, just change the name because it makes no sense; finish the game whilst touching all checkpoints)
Restricted and Unrestricted are the most needed ones, since having 5 alts at once is something not everyone can perform or afford a VIP server
I saw your last online status, so because of that I'd like to appeal for a mod. I'm currently a mod in one other game (which is a Papatka game). That includes some moding experience and knowledge about the franchise.
Hope you see this lol
New timing method
The time used to stop when there was no HUD and loading screen fade-in could be seen. I took two runs and compared them frame by frame. I have noticed that HUD disappearment didn't match up.
After collecting all cards the game goes back by 1 frame after a while and then stays like this or goes 1 frame further (which could suggest that the level was finished actually there)
As of now the loadless time will stop on the 1st frame of collecting a card. It is (I think) the most secure option
The rule does apply on the final level.
All of the PBs will be retimed