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rayquaza911 would be good mod to the game :)
Realy good stuff.
I actually tested the basket strat yesterday and started to get it fairly concistent, all tho its still a risk.
Also i tested stage too with more agressive tanking and that seems to save time aswell over my pb.
So to say, most time saves still comes for optimized movemend like you said. these things add maby -2 over my pb.
Also i missed the so said quick kill that you do in final boss that adds another 0.8 or so.
i should be aple to get at least low 15:50 maby sub15:50 but it ebds up for good rng.
Oh yea, first stage has also some minor saves like doing those jumps right in the end where the basket is.
I will try to improve my time a bit at least..
ty behemoth for pointing out this again. higly apreciated man :)
Looking forward to that janglestorm :) Ty aswell to making this happen <3
cool. i already found a human possible things here :P Stage 1 without the food is kind of risk in my opinion :D but possible and i was thinking it. Also tanking in stage 2 with low health would be big time save. Also most of the risky tas starts would need some what good rng resulting lots of resets, but thats the way it should go anyways if you go for all the starts.
Anyway, there is lot to imrove in this run that can be added, but its gona be risky.
Ty behemoth for showing this and pointing out this stuff to us and i wish we will see you back to this somepoint in your speedrun career. :)
I might try to imrove for 15:52/3 or something in future
Thanks <3
ty behemoth and im thinking the same that sub16 should have MS in. :)
Also i did find some small things here and there, but nothing realy big considering the good RNG that you can save some time.
Stage 1 where you want to delay a bit. you can actually just go fast as you can and jump grab the orb that kills all the enemys without getting bad drop. ( i dont know was this a thing anyways hehe)
last stage after second spell and when you go to the wall that has the bell in. After the wall starts to collapse you can actually time your jump and grab the bell like 0.5 faster (atleast).
Other then these that i remember there is just execution and RNG differences. Like in japan you can have realy good rng that you can just tank trough the part where are these dudes that attacks you with some short of whip or so. lol
i was wondering. i have waited my nemo run to be veryfied like 3 weeks now. Havoc is mod there, but he hasnt been there in 2 moths. what can i do about this? there used to be no mods at all. there is only one mod so can there be added more please.