Commenti
discussione: Dungeon Siege
Manitoba, Canadasmoke2 years ago

Thanks!

Now to optimize :)

discussione: Dungeon Siege
Manitoba, Canadasmoke2 years ago

just submitted a run of Utraean peninsula where I use multiplayer as well as quitting and reloading to different spots.

I think it could be pushed under 1 hour once optimized and is actually a fun run (other than running through the desert for 5 minutes).

Not sure if it will get verified so here it is :

good luck :)

discussione: Borderlands
Manitoba, Canadasmoke6 years ago

Penta also has this solution in the PC tweaks in guides section

discussione: Quake
Manitoba, Canadasmoke6 years ago

hi gRnwld, you should join our discord server the link is in resources. It might be easier to troubleshoot there as more people are on there and check it more frequently. As for your windowed issue i cannot help as i usually play the game in fullscreen.

discussione: Quake
Manitoba, Canadasmoke6 years ago

Or just join the discord, all of the run verifiers are on there.....

discussione: Dungeon Siege
Manitoba, Canadasmoke6 years ago

Hey anyone know where i can find the video for Kingdom of Ehb 1:59 by Imoto? Unless there's some skip or glitch i don't know about that time seems a little far fetched. You can get to the last boss close to that time but you are such a low level his final form is impossible to kill.

update: i've been routing it and seems the two player co-op video is very helpful for anyone wanting to see the general idea of the route

discussione: Quake
Manitoba, Canadasmoke7 years ago

yes that is correct second map in the recording. No worries I have a workaround at least....would be cool to record next one using high res textures in darkplaces or something. Anyone else having trouble can try proquake, it played my entire demo recorded in joequake without having to use any tools. Thanks for the response Elgu.

discussione: Quake
Manitoba, Canadasmoke7 years ago

k gonna do the run in joequake, but record the demo with qdqstats in proquake and post the video, hope this will suffice.

discussione: Quake
Manitoba, Canadasmoke7 years ago

Hey guys having some trouble compiling a marathon demo. Using demarathon it creates the .pak file but when running the demo in joequake after start it says "cant load e4m1.dem" or something. using demtool, i get error messages saying my windows is incompatible. I can run my entire demo that was shot using joequake in proquake record it using fraps and post the video that way. Just wondering what are the requirements to have a run verified? going to see if qdqstats will run in proquake when i get home from work so that at least you can see in-game time during the demo. Thanks for the help been speedrunning this game for 3 weeks now and want to submit my epic SS run of 16:20 (lol).

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