yeah you could turn us up a little bit but you yourself are fine
holy shit
i am NOT going to be able to keep up speedruns if the map changes once every 93824 milliseconds
in that case, i guess the last one would mark the timer to stop? so, would that be the only one necessary?
well, yes, you can still do a run if its popups don't come up, but i'd think you would need them to come up if you were to submit one. it's literally in the category rules for each category, listed as a note.
i get that, but some of the other ones might not have anything very special to them, making less people run them if any. that's what i meant
what do you think about the possibility of IL runs? (get a single quest from spawn, with or without perks)
i honestly think it would be pretty fun for everyone to run, although some quests more than others (obviously there won't be IL runs of something like "Totally Radical!" or "Piano Man")
i have about the same problem. i just resort to phone recording my screen instead; it's better to play the game lagless at the expense of quality if you want to be certain you won't get cucked by some sort of lagspike (as i do often lol)
for most quests it’s pretty easy to tell if you completed it or not either way if it's a run that pays more attention on hitting "quest-get!" triggers (like hitting the looped trigger instead of doing the loop) then it'll probably be a bit harder for everyone involved to really tell if things were got correctly. iirc runs are timed based on the pop-ups anyways, but i've only run all-quests, so hell if i know for the other categories
well, beatmaker is a bit finicky and wont always give you it at the first hit of the thing. it usually requires two, or four hits. if i'm not wrong, the trigger to get beatmaker is near the middle of the beat.. "pad"? idk what to call it. but, it's helpful to keep in mind generally that quests are marked by triggers; basically, invisible areas the game checks if the player's touching or not. maybe the trigger is only on some buttons rather than others?
agreed. it'd be less of a competition if it were put behind a paywall, so i don't see a point in it
Thanks, I'll keep it in mind! It'll be finnicky on my part to get things set up but I'll do :)
I'll try and get a good run in tomorrow, since I have to wait for my prestiges to reset. I got an ~8:44 earlier today but the recording wasn't very good. Here's my route: https://pastebin.com/1smkBSak I'd recommend splits at every reset, if you use those
Can runs be recorded and submitted by phone? My computer isn't good enough to record without lagging the hell out and making the game basically unplayable
Also, can I post my route anywhere? I have it saved in a big *.txt file but no permissions for guides nor resources. I haven't used speedrun.com in ages so sorry if this is an obvious answer lmao
also why are you the mod bigpro
ecks dee
How would you even skip past DDD without SBLJ? The majority of people in the community that I know of can't SBLJ.
Why are Yoshi, Toad, Waluigi, Multi, and Multi (SC) the only categories for 120 star? Is there some other star unobtainable to the other characters, and if so, then what star is it?
I think he was. Whenever you exit the course from any level, it goes to Cool, Cool Mountain then crashes. It doesn't go to the castle grounds.
why
call me crazy, but what if someone found a wrong warp of some kind? would that have a possibility of entering the volcano without crashes?
I just had an amazing idea for a full game run category. I'm still working on the specs of the category but I think there should be a Min Pipes, Min Kills run. I've been checking the needed pipe counts for each level, the levels you have to complete, and the enemies you are forced to kill. My estimate is about 35 pipes and 10 kills, but my checking is stuck at the level 5-4 thus far, being it very hard to skip the pipes there. Nonetheless I will edit this soon once I find the exact counts and/or other skips.
I've been secretly praying for IL runs on Releasio and Kaizo Mario 64. Thank you!