a sub category split wouldn't change their legacy at all all that does bring more people to the game. they can still play. Many games do this Mario 64 does this and quite a bit of games do this. not adding something to allow other people effectively bars them from entry. and the hardware required to play isn't as accessible as you all think now in days. this used to be the case in early 2012-2016 era but these things are becoming more difficult to find.
switch vc and other avenues of playing only offer a subcategory it changes absolutely nothing as far as n64 runs are and they'd still exist because switch vc, wii vc, wii u vc only just add another tab for people to submit their times.
I find this whole doctrine you speak of arbitrary and old fashioned. this is coming from a speedrun purist take of that what you will.
I think adding subcategories only allow these people to be able to play and submit their times DOES NOT affect N64 at all. you can even make n64 the default tab. (it's what SM64 community does)
well the commentary and description for this run has aged like milk due to recent developments lol but excited and sad for the new route changes
i'm also gonna do what i can to archive any obscure or less ran games to try and help out in whatever way i can.
i don't join many discord groups now in days! i wanna say away from everyone as much as possible. if i'd join it'd only be temporary. Squarerootofsheep at any point (not anytime soon) discord can collapse and there is zero plan on accounting for that. i mainly use it to talk to my closer friends on discord. if someone wants to contact me they can contact me directly.
Those times that are Labeld "GZ" are mine just wanted to let the Moderator team know so they transfer those times to here! sorry for the inconvenience this may cause!
most of these submissions i just forgot to submit been ultra busy lately and forgot about them.
Double Jumps Work by pressing The Jump Button Again at the end of where your jump would end. you can mash it to get it work too if you feel lazy. i'm surprised i optimized GNM so much. oh double jumps only work on psp version
getting this cycle will be a bit tough but once you get used to it it's not that bad. but still time waste if you fail the strat. this route is harder on 3ds due to the Air Control being too good and Danny being a bit lighter in 3ds version. PSP version of this level is a bit easier though crush3d has a faster method but requires a specific timing of jumping off the platform that you'd crush on psp version 3ds can get away with one less crush but is a bit of a weird timing to not fall on your back.
I Jump toward the Manhole so i don't have to wait for the camera to adjust to save a second pretty cleaver huh?
although i might try to get the 21 Eventually it won't be for a while.
The funny thing is a lost one second by not waiting for Danny to get up before skipping the cutscene so this in theory can go down to a 21. it's why i said. "i'm not going for 21 you can have that" because i don't think i can replicate this again.