Commenti
discussione: F1 Pole Position 64
Seattle, WA, USAVodkaOwl3 years ago

Can you please add milliseconds to the Fast Lap individual level runs?

N3oNSoUnD piace questo
discussione: Burnout 3: Takedown
Seattle, WA, USAVodkaOwl3 years ago

For full game runs (any%, any% NG+) EMU offers considerable advantage due to load times vs original hardware PS2, so comparing the runs isn't really possible in my mind. My personal preference would be toward promoting original hardware but don't want to put any barriers to entry up to new runners. I think we can all agree the more runners the better.

EMU might fit better on xbox boards? I haven't tested but my hypothesis would be the load times are comparable. Or maybe add a standard amount of time to compensate for loading advantage on ps2? Not sure what the best way to approach this or if the current way even needs to be changed but I've been thinking about this for a while now and wanted to pose it to the community.

Would love to hear your thoughts.

skonafid e expo_ ti piace questo
discussione: The Site
Seattle, WA, USAVodkaOwl3 years ago

Would be nice to be able to follow runners like we can with games, be cool to get a notice when someone posts a new time or see it on the homepage.

Tadyman, SuperAL1 e 3 Altri ti piace questo
Info su VodkaOwl
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Burnout 3: Takedown
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Super Mario 64
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F1 Pole Position 64
F1 Pole Position 64
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The Emperor's New Groove
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Perfect Vermin
Perfect Vermin
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Super Mario 64 Category Extensions
Super Mario 64 Category Extensions
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Mario Kart 64
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American Truck Simulator
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Lethal Company
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Burnout 3: Takedown
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Super Mario 64
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Super Mario 64 Category Extensions
Super Mario 64 Category Extensions
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Spyro the Dragon
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The Emperor's New Groove
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F1 Pole Position 64
F1 Pole Position 64
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Perfect Vermin
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