Commenti
United StatesNerdyNester3 months ago
Questo commento è stato eliminato
Eliminato
piace questo
discussione: Atari Karts
United StatesNerdyNester1 year ago

Hi @Alaskancrabpuffscrab21, I do appreciate you bringing this information and suggestion to us. I did not know that the Atari Jaguar and Atari 50: The Anniversary Celebration was out. After looking over it, I will go ahead and make a category for it. Any of the platforms that this game is out for will be acceptable and since in game time is used, loads times will not matter. Also, good luck on the runs.

UPDATE: After thinking it over some more I feel that a separate category for the Atari Jaguar and Atari 50: The Anniversary Celebration is not necessary and will be allowed as the board stands now. If any issues arise then adding a sperate category may be needed.

United StatesNerdyNester1 year ago

After doing some research it seems that for sfa3 at least that there is a need for a category for Capcom Arcade 2nd Stadium as the defaults for this are different than arcade. I am also looking into SFA and SFA2 and if the same is found then categories for those will be added as well. thanks for your request and info @BOSSCAT :)

United StatesNerdyNester1 year ago

Just adding this here instead of making a new thread. As of 03/02/2023 Bizhawk 2.4.8_1 or higher is allowed for the Saturn emulator category. However, some type of emulator proof is needed. Such as, showing entire emu window, exiting and entering Fullscreen, etc.

discussione: Kasumi Ninja
United StatesNerdyNester1 year ago

Recently it was brought to my attention that there is an emulator out there that runs Jaguar games very well. After some testing we have decided to remove the ban on emulators but for now will be separating it from real hardware till more extensive testing is done. This emulator does show great promise and it is neat to finally see a decent Jaguar emulator. I will add a link to the emulator under resources and will be updating the rules as well.

United StatesNerdyNester1 year ago

After being informed about a few differences with the Capcom fighting Collection, there has been a category added for it. This is mainly due to there being a 0 difficulty which mainly affects the Any% run. The category is now live and the Wondersawn category has also been added as well.

Peanutfan22 piace questo
discussione: Primal Rage
United StatesNerdyNester2 years ago

Yes, just load the game up as usual. Go to options and change difficulty to level 16. Exit options and soft reset game. The AI should now be level 16. To confirm this you can go to options and see that the difficulty does saves with a soft reset and will be level 16. I would recommend showing this before run attempts to be on the safe side. No need to go to character select screen until after a soft reset.

Dynajay piace questo
discussione: Primal Rage
United StatesNerdyNester2 years ago

On a side note, I would recommend doing this for Any% as well, because if not, your runs will be at a disadvantage with the Default difficulty and not that of 1. Also, rules have been updated to reflect these findings.

discussione: Primal Rage
United StatesNerdyNester2 years ago

After doing more testing, I am convinced that this is the case with the SNES port. So, from here on out, all runs currently on the board will be grandfathered in the hardest category. The default category really doesn't matter as much. Any runs from now on that submit to the hardest difficulty for SNES must show the difficulty settings being shown and do a soft reset afterwards or to do a reset of the game and show settings confirming the difficulty has already been changed to 16 as the number will be the color of white. This applies to both hardware and emulation. Any runs that do not will be moved to the Default category as the AI is still on Default and not 16 (Hardest) even though it shows in the settings. The reset must happen for this to trigger the proper AI for that category. Further testing will be had on other platforms to validate if this is SNES only. Please feel free to share your findings with the community and if it turns out the same, then the same rules will apply to those platforms as well.

Lord_Rigor, Dynajay e 2 Altri ti piace questo
discussione: Primal Rage
United StatesNerdyNester2 years ago

It was made aware to the mods that there could be a difference with how the AI is handled with the SNES version of the game. With most games, when you change the difficulty and exit option, the AI difficulty is set. However, there may be a possibility that this is not the case with Primal Rage SNES. It seems that with some quick testing done by me on Emulation and Real Hardware, I changed the difficulty either to 1 or 16 and started playing. The AI was the same as if it was on 10. When I powered off the game, went to options to change the diff to either 1 or 16, exited the options, and then rested the game the AI was in fact different. For 16, it was more aggressive and for 1 it blocked even less. I did try this on genesis and the AI did change by changing the difficulty. There could be other systems that may be like this or it is simply restricted to the SNES port. So, I feel there needs to be more testing done by others other than myself to make sure, but if indeed this is correct, then there will need to be a rule change for SNES requiring the system or emulator to be restarted after changing difficulty when doing a run for either Any% or Hardest. I am interested in knowing if this is indeed the case with this port. Help would be appreciated.

Peanutfan22 e Edo_87 ti piace questo
United StatesNerdyNester2 years ago

Hi @poitspark Sure we can add your suggested category. I'll go ahead and add the category now and inject the rules over to it. Looking forward to seeing it and good luck on the runs! :)

poitspark e _SNES_ ti piace questo
United StatesNerdyNester2 years ago

Thanks for the help and the information. I went ahead and added hard mode to the board. To anyone running this category, good luck and have fun!

Peanutfan22 e _SNES_ ti piace questo
United StatesNerdyNester2 years ago

Hi there, adding hard mode is no trouble at all. Especially, If there is a general interest from the community. However, I am unfamiliar with the differences that hard mode may present and if it would warrant its own category. Do you know what changes are made from normal mode to hard mode? Any info would be a great help.

_SNES_ piace questo
United StatesNerdyNester2 years ago

Hi there, I have took the liberty to remove load times for the runs that are on the board. All runs starting now will be time without loads so to combine both Real Hardware and Emulation. With the addition of flash carts that now can play Sega CD games (including MISter FPGA), I feel that this is the best way to handle the many options available to play Sega CD games and to make fair to all who decide to run this game. Rules have also been updated as well.

United StatesNerdyNester2 years ago

Hi there,

For any runners of 30th Anniversary, the rules are updated for the "2/Default" category. It was brought to my attention that the defaults for sfa2 for 30th are a bit different than the arcades. The defaults for 30th for damage level seems to be level 3 not level 2. So, this will be changed, and I wanted to let the runners know this, as some runs are using damage level 2. So, now, level 3 or lower is allowed for 30th.

discussione: KILL la KILL - IF
United StatesNerdyNester3 years ago

welcome @MrSpaghetti

MrSpaghetti piace questo
discussione: KILL la KILL - IF
United StatesNerdyNester3 years ago

@risen_artorias i tried adding you but cannot add you as email verification is needed to do so, go to Settings and enable Require e-mail authentication.

risen_artorias piace questo
discussione: KILL la KILL - IF
United StatesNerdyNester3 years ago

Sounds good I will wait a little longer before adding ya. I also told you wrong. Its not two step it is email verification. Make sure that is setup or I cannot add you as a mod.

MrSpaghetti piace questo
discussione: KILL la KILL - IF
United StatesNerdyNester3 years ago

Was thinking on adding maybe a new mod or two, and was wondering if anyone may be interested? Having experience with the game is a plus. Make sure to have two step verification enabled, and have connected at least one social media account where you can be contacted. Also, if you just want to verify runs, I can make you a verifier, which means you don’t have to worries about mod stuff. Let me now if you may be interested, and ill let y’all know in a few days or so.

Info su NerdyNester
Retro Gamer doing as many Speedrun Adventures as I can.
Iscritto
8 years ago
Online
2 days ago
Runs
784
Giochi corso
Mortal Kombat II
Mortal Kombat II
Ultima corsa 1 month ago
62
Runs
Mortal Kombat 3
Mortal Kombat 3
Ultima corsa 1 year ago
49
Runs
Mortal Kombat Trilogy
Mortal Kombat Trilogy
Ultima corsa 2 years ago
42
Runs
Ultimate Mortal Kombat 3
Ultimate Mortal Kombat 3
Ultima corsa 1 year ago
35
Runs
Mortal Kombat
Mortal Kombat
Ultima corsa 2 years ago
30
Runs
Dirt Trax FX
Dirt Trax FX
Ultima corsa 5 years ago
25
Runs
Street Fighter Alpha 2
Street Fighter Alpha 2
Ultima corsa 1 month ago
18
Runs
Giochi seguiti
Killer Instinct 2
Killer Instinct 2
Ultima visita 5 days ago
13
visite
Darkstalkers Chronicle: The Chaos Tower
2
visite
The Death and Return of Superman
The Death and Return of Superman
Ultima visita 1 month ago
4
visite
Ultra Street Fighter II: The Final Challengers
7
visite
Blue's Journey
Blue's Journey
Ultima visita 5 days ago
7
visite
Vampire Savior
Vampire Savior
Ultima visita 5 days ago
8
visite
Darkstalkers: The Night Warriors
Darkstalkers: The Night Warriors
Ultima visita 1 month ago
8
visite
Night Warriors: Darkstalkers' Revenge
Night Warriors: Darkstalkers' Revenge
Ultima visita 1 month ago
1
visita
Giochi moderati
Mortal Kombat 11
Mortal Kombat 11
Ultima azione 2 months ago
323
azioni
Primal Rage
Primal Rage
Ultima azione 1 month ago
185
azioni
Mortal Kombat II
Mortal Kombat II
Ultima azione 3 days ago
181
azioni
Ultimate Mortal Kombat 3
Ultimate Mortal Kombat 3
Ultima azione 8 months ago
169
azioni
Ultra Street Fighter II: The Final Challengers
125
azioni
Mortal Kombat Trilogy
Mortal Kombat Trilogy
Ultima azione 1 month ago
73
azioni
Mortal Kombat 3
Mortal Kombat 3
Ultima azione 1 month ago
56
azioni