In mobile death% the top runs quit and rejoin which puts them in the same spot they were before left. This shouldn't be allowed sense they don't "spawn in" like it says in the rules. They just quit and rejoin when they're about to die. (You know when someone spawns when they have invincibility the moment they spawn.
0m 20s 000ms submitted on 2022-02-22. Two many twos...
The correct way to do 74615 would be 1m 14s 615ms. Put the last 3 digits in the ms place then convert the rest into minutes and seconds. Example: 69420 would be 1m 9s 420ms.
I honestly don't know if there is a difference because I didn't make the category or really even play the game anymore. And it does appear to be the same game but an older version. Not really sure what to do about that though.
There is already a category [All Worlds (Free/Paid) version]
There should be category for the tutorial map/Grass Trial
Would I be allowed to play Quick Dip (chooses 1 random level) then submit it as an iL for the given level? It has it's own in game time and it doesn't cost robux
If this is for console how does he have mouse cursor?
I am putting all the individual levels in the individual level leaderboard instead of full-game leaderboard. The only way to move all the runs over to it is resubmiting the runs on your behalf
If what you mean by that is if you can keep going in a circle around the map the whole time than yes. If you look at the WR for the first map I think they did it too. If that's not what you mean then please clarify.
I feel this game needs seperate subcategories for PC and Mobile for the diferences between them. They are quite different in the modes, tanks, and even skill available. Right now PC players dominate pretty much every category.