Its not like you need that 1sec of early pause exit while you can save 10min in your entire runs by learning new movements and new strats, pause entry and pause exit are the last thing to try to improve tbh, if wr isnt fully optimized, it's not worth trying to be 0.5sec faster by exiting the level just a tiny bit before grabing the star
Pausing in coop is what makes coop really different from vanilla, if it was banned peoples would just run on sm64online for multiplayers, and emu/vc/n64 for 1player, it saves a lot of time, even if you pause 1sec late, taking your time making sure you have the star is definitly fine and i actually wonder why you want to pause frame 1 instead of just pausing exactly when you have the star, pausing before getting the star is only a good thing for stars with cutscenes but you listen to the sound of the star and pause when it's about to end and you pretty much never lose any runs by doing that
If there was we would just take every 1 and 0 star best dw exit of peoples, useless, and that's literally just 2min long
this is definitly not allowed for obvious reasons
I understand that you want to have your run verified quickly but making a thread everytimes mods take more than a week to verify a run is imo not the best thing, it take time to verify all the runs that are submited and for what i saw, 90% of the run are getting verified by Skeltan, you should just wait and continue trying to improve your pb without looking at the leaderboard, don't worry for your runs
I tried this some month ago but this is honestly useless