Hey guys, Croteam just released the source code for the Serious Engine. I'm not a gamedev and have relatively little experience in engine based code, but I figured that one of the brighter minds here could use it to figure out anything else that we've missed regarding strats/paint jumps/etc.
Here's the github link: https://github.com/Croteam-official/Serious-Engine
Note: this is the engine for Serious Sam (and as such I believe the code is directed/commented towards that game), but afaik The Talos Principle runs on the same engine, so I figure that we might be able to find something from it!
Actually, sorry about false information. This is actually the course to Serious Engine 1, which is what the first serious sam runs on, while Talos runs on SE4.
I just got really excited when I found out about the open source, so I didn't even think about whether it was the correct engine :/