Double 19:0x! The routing for this run was honestly harder than playing it. Grabbing powerups offset the framerules, but in this category, the framerules actually offset twice instead of once since you regrab powerups in second quest, which means that the patterns on each second quest framerule don't line up on pellsson rom. I had to get all of my notes for the route on OG rom due to this. Thankfully, threecreepio made a practice hack where you are able to select and match the exact framerule offset, and it fixes the patterns, so huge thanks to him for making practicing way more efficient!
First Quest: 19:04.598 Second Quest: 19:06.129 Final Time: 38:26.285
Played on Nestopia UE
# | Nome | Split | Terminato il |
---|---|---|---|
1 | 1-1 | 0m 32s 411ms | 0m 32s 411ms |
2 | 1-2 | 0m 45s 154ms | 1m 17s 565ms |
3 | 1-3 | 0m 28s 318ms | 1m 45s 883ms |
4 | 1-4 | 0m 27s 265ms | 2m 13s 148ms |
5 | 2-1 | 0m 35s 687ms | 2m 48s 835ms |
6 | 2-2 | 0m 58s 379ms | 3m 47s 214ms |
7 | 2-3 | 0m 35s 656ms | 4m 22s 870ms |
8 | 2-4 <B> | 0m 27s 595ms | 4m 50s 465ms |
9 | 3-1 | 0m 34s 981ms | 5m 25s 446ms |
10 | 3-2 | 0m 34s 255ms | 5m 59s 701ms |
11 | 3-3 | 0m 28s 303ms | 6m 28s 004ms |
12 | 3-4 <B, UUU> | 0m 27s 644ms | 6m 55s 648ms |
13 | 4-1 Oro | 0m 37s 383ms | 7m 33s 031ms |
14 | 4-2 | 0m 45s 142ms | 8m 18s 173ms |
15 | 4-3 | 0m 27s 645ms | 8m 45s 818ms |
16 | 4-4 <-0.0 Loses> | 0m 32s 841ms | 9m 18s 659ms |
17 | 5-1 | 0m 33s 226ms | 9m 51s 885ms |
18 | 5-2 | 0m 34s 943ms | 10m 26s 828ms |
19 | 5-3 | 0m 28s 304ms | 10m 55s 132ms |
20 | 5-4 <B IF Lost> | 0m 27s 971ms | 11m 23s 103ms |
21 | 6-1 Oro | 0m 33s 893ms | 11m 56s 996ms |
22 | 6-2 | 0m 36s 738ms | 12m 33s 734ms |
23 | 6-3 | 0m 30s 053ms | 13m 03s 787ms |
24 | 6-4 | 0m 27s 619ms | 13m 31s 406ms |
25 | 7-1 | 0m 32s 875ms | 14m 04s 281ms |
26 | 7-2 | 0m 58s 393ms | 15m 02s 674ms |
27 | 7-3 | 0m 35s 644ms | 15m 38s 318ms |
28 | 7-4 | 0m 34s 318ms | 16m 12s 636ms |
29 | 8-1 | 0m 51s 025ms | 17m 03s 661ms |
30 | 8-2 | 0m 36s 710ms | 17m 40s 371ms |
31 | 8-3 | 0m 35s 309ms | 18m 15s 680ms |
32 | 8-4 | 0m 48s 918ms | 19m 04s 598ms |
33 | Second Quest Oro | 0m 15s 553ms | 19m 20s 151ms |
34 | 1-1 Oro | 0m 32s 403ms | 19m 52s 554ms |
35 | 1-2 | 0m 45s 468ms | 20m 38s 022ms |
36 | 1-3 | 0m 28s 317ms | 21m 06s 339ms |
37 | 1-4 | 0m 27s 619ms | 21m 33s 958ms |
38 | 2-1 | 0m 35s 675ms | 22m 09s 633ms |
39 | 2-2 | 0m 58s 457ms | 23m 08s 090ms |
40 | 2-3 Oro | 0m 35s 594ms | 23m 43s 684ms |
41 | 2-4 <B> | 0m 27s 623ms | 24m 11s 307ms |
42 | 3-1 Oro | 0m 34s 948ms | 24m 46s 255ms |
43 | 3-2 | 0m 34s 262ms | 25m 20s 517ms |
44 | 3-3 | 0m 28s 332ms | 25m 48s 849ms |
45 | 3-4 <B, OUU> | 0m 27s 618ms | 26m 16s 467ms |
46 | 4-1 | 0m 37s 407ms | 26m 53s 874ms |
47 | 4-2 | 0m 45s 127ms | 27m 39s 001ms |
48 | 4-3 Oro | 0m 27s 623ms | 28m 06s 624ms |
49 | 4-4 | 0m 33s 206ms | 28m 39s 830ms |
50 | 5-1 | 0m 33s 199ms | 29m 13s 029ms |
51 | 5-2 | 0m 34s 963ms | 29m 47s 992ms |
52 | 5-3 <B> | 0m 28s 344ms | 30m 16s 336ms |
53 | 5-4 Oro | 0m 27s 563ms | 30m 43s 899ms |
54 | 6-1 | 0m 33s 983ms | 31m 17s 882ms |
55 | 6-2 | 0m 36s 691ms | 31m 54s 573ms |
56 | 6-3 Oro | 0m 30s 039ms | 32m 24s 612ms |
57 | 6-4 <B, UU> | 0m 28s 061ms | 32m 52s 673ms |
58 | 7-1 Oro | 0m 32s 857ms | 33m 25s 530ms |
59 | 7-2 Oro | 0m 58s 448ms | 34m 23s 978ms |
60 | 7-3 | 0m 36s 649ms | 35m 00s 627ms |
61 | 7-4 <B, D> Oro | 0m 35s 061ms | 35m 35s 688ms |
62 | 8-1 | 0m 51s 056ms | 36m 26s 744ms |
63 | 8-2 | 0m 36s 710ms | 37m 03s 454ms |
64 | 8-3 <T, T, OA> | 0m 35s 300ms | 37m 38s 754ms |
65 | 8-4 | 0m 47s 531ms | 38m 26s 285ms |
Hey Folks!
Just wanted to announce a new change to timing methods for both 11x categories. The new timing standards are as follows:
- Timing starts from power-on/reset (or game select if you're using one of the combo cartridges).
- Timing ends on grabbing the axe on the 11th run.
- Time betw