Armor Key Glitch (Possibly shave off a few seconds per run?)
9 years ago
California, USA

Yeah this is a small little glitch or whatever, might not make a big difference but figured I'd share it. I was able to recreate it 3 times but I don't know exactly how or what conditions. Couldn't find anything on Google about it, and it might help shave off time (not exactly sure but I feel like it's faster than waiting for it to go down normally)

May or may not be useful at all, I thought it was kind of funny though and figured I'd share either way.

France

This looks like my old Cutscene Damage Glitch :

Unfortunately I don't think you can really save time as the statue just gets out of the way when you get to it w/o glitch :s

California, USA

Yeah I was thinking the same thing but hey you never know, it's the little things that quicken speedruns nowadays.

But yeah these glitches actually fascinate me in REmake anyways, because it's a pretty bug free game aside from the nade launcher glitch (that was patched in the remaster)

France

What would be cool though would be the glitch to happen in other cutscenes of the same type (cutscenes that occur during gameplay and that you cannot skip). However, I can't see anyone on top of my mind atm :/ But it's still worth looking into.

France

Old thread lol

Note that the armor key CS glitch doesn't allow you to exit the room as long as the trap is active. Door triggers don't seem to exist during that event, so, useless.

United States

I accidentally found this yesterday. Sorry for bumping this thread, but figured I might as well post this since it pertains to the armor key puzzle room. It's essentially a run killer if you manage to do this by accident which is what happened to me. It's similar to the bee skip someone found where hitting the menu button glitches out the cutscene allowing you to move freely, but this is much worse.

You can literally delete the key from the game by hitting the menu after using either one. 4Head

Modificato da l'autore 8 years ago
Liv piace questo
Québec

Have you been able to recreate the glitch? Have you had an instance where the key didn't deleted?

United States

The video above is me doing it purposely and it seems like the key disappears completely from the game every time I did it. I was theory crafting all sorts of crazy ideas like the item disappearing into the box or deleting the real key unlocks all the armored mark doors. It's unlikely those two events would happen especially since you can't leave that room once the key is gone. I guess I could try this again and see if the key ends up in the item box after it glitches. Would've been really cool to glitch that entire section since it would skip the most annoying part of Mansion 1.

Modificato da l'autore 8 years ago
Québec

Seriously.... I want people to find worthy glitches for this game already so it can make runs quicker... ;_;

Keep us updated with anything worthy you find! :)

United Kingdom

You can menu after placing the Gold Emblem on the fireplace (few frames before it places on the wall) and get into your menu before the cutscene actually plays. Once you exit the menu, the cutscene of the emblem being placed / clock opening will then happen.

Not sure if this could somehow be used to move during the cutscene via some method, I haven't found a way, but weird you can do this.

(The emblem also doesn't just disappear if you do this, unlike the key here)

Does pausing, rather than menuing in the key instance do anything different? Or does it just start the cutscene after you unpause?

Modificato da l'autore 8 years ago
United States

I haven't tried pausing the trigger instead. Also, I found out that the key glitch only works once you've opened the dog collar. It looks like the game needs to recognize that you have possession of the fake key before you can do this. I went ahead and performed the glitch on the real key then put the fake one in. It was not in the item box and all the armor key doors were still locked lol. BabyRage

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