As you all may or may not know Peep the Trayton version 0.2.0 has been released and with it comes some changes. For the full changelog check the GameJolt page. But in short, 0.2.0 has introduced a difficulty system. As of today the current difficulties are Normal and Hard. All runs attempted on 0.1.0 are still valid and will be counted as a Normal difficulty playthrough. However, all future runs must be attempted on latest version. With that, to be counted for the main categories you must play on Normal difficulty. But, two new categories have been introduced named HardAny% and HardNoLeanNoSprint%. As is suggested by their names, the Hard runs must be attempted on the Hard difficulty, and will be counted separately from the normal Any% and NLNS% categories. The rules of which will remain exactly the same as the Normal categories with the exception of being attempted on the Hard difficulty. I hope everyone is enjoying the newest update as I am, and don't forget to play fast!
~Peep the Trayton Mod Team
As you all may or may not know Peep the Trayton version 0.2.0 has been released and with it comes some changes. For the full changelog check the GameJolt page. But in short, 0.2.0 has introduced a difficulty system. As of today the current difficulties are Normal and Hard. All runs attempted on 0.1.