Hi Runner's there's been a little mistake with some of the RNG in the mod due to a misunderstanding of how the code works when writing the option for “No Power Down” for glitchless No Mercy, making it impossible RNG. Unknown Knight has informed us of this issue and fixed the option, but unfortunately any runs that used said option will have to be rejected. We are sorry this managed to get through and will do our best to not have this happen again in the future
In some better news through this discovery UK has found a way to make the elevator sequence faster than normal, thanks to a specific elevator break sequence, which will be the replacement RNG option for this heist, so anyone that got their run rejected and want to re-run will be able to get better times than with the “No Power Down” option.
Here is the link to the Speedrunning mod/ RNG Modifer: https://drive.google.com/drive/folders/10oHft63oeMj2AON2GP-Pnj2mEctfOKgb
These are the options added in this version of RNG mod:
Optimised the "No Phone Event" option.
-First phone call will happen 12s after computer hack. Computer hack completes 15s after answering first call.
-All calls after will be 17s.
-Made the 3rd call also "No Event" just in case for whatever reason players take too long.
Reworked "No Power Down" to "Optimised Power Down"
-Power will 100% cut
-First power cuts 5s after elevator button
-Subsequent two cuts are 20s after elevator button
Added "No Elevator Civilian" option
Hey runners! A bit late of an announcement of the new categories voting results, but they all ended up being voted in favour of, so we decided to announce it when the new categories along with the rules, as well as the new version of the speedrunning mod that includes the "no slowmotion" toggle are