Single Player in 33m 13s 533ms by
Classifica
Categoria
Single Player
Quicksaves
Yes
Version
1.8
Run
Rango
39th
Tempo
33m 13s 533ms
Data
4 months ago
Piattaforma
PC
Dettagli
Giocatore
Verificato
3 months ago
Inviato
4 months ago
Tempo intermedio
Fornito da Splits.io
#NomeSplitTerminato il
1-Container Ride0m 16s 820ms0m 16s 820ms
2-Portal Carousel0m 29s 218ms0m 46s 038ms
3-Portal Gun0m 31s 618ms1m 17s 656ms
4-Smooth Jazz0m 26s 196ms1m 43s 852ms
5-Cube Momentum0m 18s 682ms2m 02s 534ms
6-Future Starter0m 28s 985ms2m 31s 519ms
7-Secret Panel0m 22s 662ms2m 54s 181ms
8-Wakeup0m 35s 342ms3m 29s 523ms
9{Chapter 1} Incinerator0m 24s 673ms3m 54s 196ms
10-Laser Intro0m 15s 205ms4m 09s 401ms
11-Laser Stairs0m 16s 585ms4m 25s 986ms
12-Dual Lasers0m 16s 565ms4m 42s 551ms
13-Laser Over Goo0m 22s 054ms5m 04s 605ms
14-Catapult Intro0m 27s 040ms5m 31s 645ms
15-Trust Fling0m 35s 877ms6m 07s 522ms
16-Pit Flings0m 20s 685ms6m 28s 207ms
17{Chapter 2} Fizzler Intro0m 15s 431ms6m 43s 638ms
18-Ceiling Catapult0m 40s 262ms7m 23s 900ms
19-Ricochet0m 30s 764ms7m 54s 664ms
20-Bridge Intro0m 31s 248ms8m 25s 912ms
21-Bridge the Gap0m 36s 732ms9m 02s 644ms
22-Turret Intro0m 24s 434ms9m 27s 078ms
23-Laser Relays
Oro
0m 15s 425ms9m 42s 503ms
24-Turret Blocker0m 22s 491ms10m 04s 994ms
25-Laser vs. Turret0m 24s 935ms10m 29s 929ms
26{Chapter 3} Pull the Rug0m 21s 393ms10m 51s 322ms
27-Column Blocker0m 28s 841ms11m 20s 163ms
28-Laser Chaining0m 32s 450ms11m 52s 613ms
29-Triple Laser0m 18s 006ms12m 10s 619ms
30-Jailbreak0m 40s 870ms12m 51s 489ms
31{Chapter 4} Escape0m 29s 981ms13m 21s 470ms
32-Turret Factory1m 07s 013ms14m 28s 483ms
33-Turret Sabotage
Oro
1m 21s 249ms15m 49s 732ms
34-Neurotoxin Sabotage0m 36s 397ms16m 26s 129ms
35{Chapter 5} Core0m 30s 852ms16m 56s 981ms
36-Underground0m 44s 941ms17m 41s 922ms
37-Cave Johnson1m 02s 015ms18m 43s 937ms
38-Repulsion Intro
Oro
0m 52s 750ms19m 36s 687ms
39-Bomb Flings0m 32s 259ms20m 08s 946ms
40-Crazy Box
Oro
0m 35s 080ms20m 44s 026ms
41{Chapter 6} PotatOS0m 37s 319ms21m 21s 345ms
42-Prop Intro0m 19s 421ms21m 40s 766ms
43-Prop Flings0m 20s 821ms22m 01s 587ms
44-Conversion Intro1m 06s 414ms23m 08s 001ms
45{Chapter 7} Three Gels1m 00s 764ms24m 08s 765ms
46-Test1m 03s 854ms25m 12s 619ms
47-Funnel Intro0m 26s 034ms25m 38s 653ms
48-Ceiling Button0m 24s 618ms26m 03s 271ms
49-Wall Button0m 28s 332ms26m 31s 603ms
50-Polarity0m 18s 061ms26m 49s 664ms
51-Funnel Catch0m 24s 215ms27m 13s 879ms
52-Stop the Box0m 30s 222ms27m 44s 101ms
53-Laser Catapult0m 26s 034ms28m 10s 135ms
54-Laser Platform0m 46s 041ms28m 56s 176ms
55-Prop Catch0m 21s 972ms29m 18s 148ms
56{Chapter 8} Repulsion Polarity0m 26s 551ms29m 44s 699ms
57-Finale 10m 49s 368ms30m 34s 067ms
58-Finale 21m 02s 693ms31m 36s 760ms
59-Finale 30m 39s 907ms32m 16s 667ms
60{Chapter 9} Finale 41m 33s 984ms33m 50s 651ms
Statistiche del gioco
Follower
542
Runs
1,136
Giocatori
302
Ultime notizie
Celeste Mode Proof Requirement Update

Prior to this update, the proof requirements for Celeste Mode were the same as the requirements for the main Portal 2 boards, being all top 200 runs needed demos. We have decided to lighten these restrictions to only top 10 runs needing demo proof, while video proof is still fine outside of the top

2 years ago
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