That is Any% glitchless original campsign (16 mission)
Most of these are safety strats because IL features some extreme all or nothing things that are frustrating to do over.
However there is also Hall of Lords - changes 6/7 boss levels. So far - Rogue as Lord every level except Big Trouble(Blademaster) and Trouble with Afterlife(Archer of Helia)
Also use Save+Load within levels for boss fights / Pretenders of Throne.
Estimate 2 hour 50 minute
Royal Advisor Mansion - no change
Engine of Commerce - destroy top left and top right graveyard before escorting caravan
Barons Bill - no change
Great Towers - build up (4 guilds) and kill graveyards, bears, and minotaurs before looking at towers.
Shadow of the past - no change
Big Trouble - use Inn level 2 to group 3 best rogue lords up + make blademaster lord at end
Royal Feat - have 2 elf guild AND Hall of Lord Rogues for final fight.
Mortal Foibles of Kings - 3 best rogue lords.
Life and Death - pre explore top left and bottom left portal locations so you can wizard tower them in "worst case scenario"
Trouble with Afterlife - no change
Gold of Colyhort - no change
Eternal Love - wait longer on gold for resurecutions.
Bloody Offenses - no change
Pretender Throne - add Hall of Lords for attacking Daurous - Get Temple of Krolm for attacking elves.
Demon Advisor - get (blademaster and Helia) from Hall of Lords.
Return of His Majesty - unflag and reflag the boss 3 times instead of 2 (70,000 and 40,000)
Fastest video vs fastest unrecorded
Royal Advisor Mansion 17+11
Engine of Commerce 19+17
Barons Bill 13
Great Towers 16
Shadow of Past 59+55
Big trouble 39+37
Royal feat 66+55
Mortal Foibles 46+40
Life and Death 37
Gold of Colyhort 15
Eternal Love 57
Bloody Offenses 10
Pretenders to the throne 59+52
Demon Advisor 62+55
Return of Majesty 61+42