T3t's Lifeline Speedrun Notes (Japanese Version by Linkums)
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T3t's Lifeline Speedrun Notes (Japanese Version by Linkums)
Aggiornato 6 years ago di T3tsuya

T3t’s Lifeline Speedrun Notes Translated for JP version by Linkums

General tips for fast:

Enunciate as much as possible and speak with a consistent meter. Sometimes the game cares less about the actual word you say than how you say it. (We’ve managed to get Rio to accept commands by guitar instead of your voice.)

Prepositions can be dropped from mostly everything. You’ll end up saving a fair bit of time just eliminating them from your commands completely and going full caveman speech. (“Run to Shutter 7” can become “Run Shutter 7” without a problem. This can be taken to extremes with “What are you looking for?” becoming “WHAT LOOK FOR?”.)

If Rio is walking for any reason, tell her to RUN or HURRY. Time saved really adds up and sometimes she just won’t listen to the run command the first time.

Don’t sit at low health. If you’re at low health there’s a chance that Rio will be winded and move slower during animations. It’s more worth it to shortly go out of your way for a health capsule than miss enemy cycles due to slow animations.

In battle if you can’t get a good view of the enemy, press R1 to switch the camera. This is useful in some battles that would make it so you otherwise can’t see the enemy at all.

Multiple commands can be sent in the same message and will be executed in order. Instead of saying LEFT EYE and then waiting for Rio to finish and then saying MIDDLE EYE, you can feasibly send LEFT EYE, RIGHT EYE, MIDDLE EYE and Rio will shoot in all those locations one after another. Sometimes the game doesn’t like long messages so try to limit it. Generally it’s advisable to give her no more than two commands at a time.

It is possible to queue commands. It’s not always useful but there’s some points it could help you. (Mostly steam vents and fights.) When you hold O to give Rio a command it doesn’t send until you let go of the button. So if you have a situation where you want a command to be instantly sent after an animation or in anticipation of something you can give the command, remain silent after the command, and then release O when you want it to be accepted. This is useful in situations like fighting a worm where you can say “Left Eye, Right Eye” and while the animation is playing out for those, quickly queue “Middle Eye, Red Eye” for when it finishes.

Whenever you say “Shoot” in battle. Rio will shoot the last shot location. Useful for locations with long names. (“Shoot Shoot Shoot” is much faster than “Left Stomach, Left Stomach, Left Stomach”)

Useful Japanese commands: Aruke (or aruite) = walk Hashire (or hashitte) = run Tomare (or tomatte) - stop ____ ni itte = go to ___ (or just say the name of the location) Modore (or modotte) = go back (from what she’s currently looking at) Yokero (or yokete) = dodge (you can say “migi yoke” and “hidari yoke” for right and left dodge) Migi = right Hidari = left Ushiro = Behind (she’ll turn around to look behind herself) Ute = shoot Kaifuku = recover Ichi-ban, ni-ban, san-ban, yon-ban, etc. = Number ___ ___ o shirabero (or “o shirabete”) = Check ____ Hayaku = hurry (or, hashire = run) Deguchi = exit

Japanese pronunciation: For the most part, I’ve written the Japanese words as they would be written phonetically in hiragana/katakana.

Pronounce every consonant, and pronounce them the same way every time. G always sounds as it does in “gun”. R isn’t as hard as an English R, hence the R/L mixup. Y after a consonant is blended with the consonant (as in ye olde anime girl “kyaaa~” scream), otherwise Y by itself is always pronounced as it is in “Yes”. Y is never a vowel. Double consonants indicate a small pause before the consonant (or if it’s easier to understand, say the consonant twice, but softly the first time, to force a small pause)

Vowels are pronounced the same way each time: a = ah as in “father”, e = eh as in “pet”, i = ee as in “ski”, o = oh as in “pope”, u = oo as in “rune” Combinations of vowels sound as they logically would if you pronounced both in a row, but I write an extended “o” sound as “ou” (meaning you hold the sound a little longer). For other held vowel sounds, the same vowel is written twice. Some combinations of sounds are very common in Japanese and so the vowel is often devoiced. For your convenience, I dropped these vowels for you already. Script and Walkthrough:

SAFETY denotes areas that you should take extra precautions in for marathons and if you’re running low on health because of any number of bad things that could happen. Going out of your way for health capsules always takes time but in a no-reset run it’s preferable to dying or running low on health. During marathons, you’re gonna want to go out of your way to get save points before big areas.

Whenever you are meant to analyze, close, or open something, that’s the square button.

Donation incentive / alternate run options are noted in a way that wastes the least time.

Tutorial "Konnichiwa" "Pureisteeshon” "Opereetaazu Saido" "Aruke" "Hashire" "Tomare" "Teboru ni itte" "Bin mitte" "Wain o shirabero" "Modore" "Ute" "Hidari" "Yokero" "Yokete, ute" "Nigete keifuku" "Ute, ute, ute" "Niban" "Ichiban" "Senaka, utte, riroodo" "Hara" Security Room

“Rio" for shortest conversation path. OPEN the Door Panel, OPEN the Locker [say anything? - “daijoubu ka?” definitely works] to get her up quicker. FIGHT: 1 Worm “Sayaka” “Hai” “Yoroshku” “Soudan” “Hai” SAFETY (slow) = kouchishitsu ichi “Deguchi, hashire”

Hallway

ANALYZE Video Disc “kyakushitsu ichi, hashire” FIGHT: 3 Slugs (SENAKA, KUCHI all of them) “kyakushitsu ichi, hashire” OPEN Lock

Guest Room 1

“Beddo, hashire” FIGHT: 1 Slug (Queue HARA, KUCHI and wait until it moves) “Baasuruumu, hashire,” “senmendai no shita” for Shutter Key #1 SAFETY: “beddo, hashire” Heal Capsule “Deguchi, hashire”

Hallway

“Shutter Nana, hashire” OPEN Shutter Panel FIGHT: 1 Worm “kyakushitsu ni, hashire” CLOSE Shutter (Don’t forget shutter defaults to OPEN.) “Kyakushitsu ni, hashire” OPEN Door Panel

Guest Room 2

“Beddo, hashire” FIGHT: 2 Slugs, 1 Orange Slug “Doressaa, hashire,” Heal Capsule “Beddo,” “kinko o shirabero” ON Safe, Password 2021 for Shutter Key #2 “Deguchi, hashire”

Hallway

“Shutter san, hashire” OPEN Shutter Panel FIGHT: 1 Worm “I want to monopolize” - “Kyakushitsu yon, hashire” OPEN Door Panel

Guest Room 4

FIGHT: 2 Evil Hands, 1 Slug “Livingu Koonaa, hashire” “Sofa no ushiro,” Audio Password SAFETY: “hijoushoku,” Heal Capsule “Deguchi, hashire”

Hallway

“Taiyou no ma, hashire” “Watashi wa dokusen shitai,” (in unison with Rio) “taiyou ga tskuridasu anata no kageboushi, watashi wa dokusen shitai”

Sun Suite “Lounge (but with a ji at the end), hashire” (When Rio passes red chairs) “nikai, hashire” for Shutter Key #3. (This makes Rio go around the trigger for a worm fight.) “Deguchi, hashire”

Hallway

“Shutter ni, hashire” OPEN Shutter Panel

Equipment Room

“Bihin yunitto, hashire” “Lifuto ni notte” ON Power Panel, ON Lift Panel UP, RIGHT, DOWN/LEFT, RIGHT, “shirabete,” for Magnesium Chip DOWN, “orite” “Deguchi, hashire”

Hallway

“Imushitsu, hashire”

Infirmary

“Issha, beddo, kusuri, shibin, taionkei” “Kaenbin” “desuko,” “hikidashi,” for ID Card

------------FOR SEXY POSE RUN---------- “pasokon”

“Case san” “ID caado o tsukatte,” OPEN Switch for Alcohol SAFETY: Save “Deguchi, hashire”

Hallway “Shutter yon, hashire” “ii” OPEN Shutter Panel (When spider’s mouth is open coming down from right wall) “ima da!” “Toire, hashire”

Rest Rooms

“Betsu ni” “ochitsuke,” “daijoubu” “Josei toire” “monoki o shirabero” SAFETY: “hidari kara nibanme no koshitsu” - heal capsule OPEN Closet, 029 “Memo o yonde” for Shutter Key #4 “Deguchi, hashire”

Hallway

“Shutter go, hashire OPEN Shutter Panel “Kyakushitsu go, hashire” OPEN Door Panel

Guest Room 5

FIGHT: 1 Worm, 1 Slug (Immediately take out eyes on worm and then spam mouth on slug) “Beddo, hashire” “bakkettsu o ute,” “shoukaki o ute,” for Shutter Key #5

------------FOR SHE SELLS RUN---------- “Bathroom, hashire "katsura no shita” “Nandato wa nanda” = She Sells - keep saying it but one more time than she does (2, 4, 6, 8, 10, and 12 times, with each last word being a nanda)


“Deguchi, hashire”

Hallway

“Shutter roku, hashire”

FIGHT: 1 Tough Worm (Fast rotation to take out all parts: hidari me, shippo. Ute, ute on recoil. Hidari me, kuchi. Ute, ute. Hidari me, chuuou no me. Ute, ute. Migi me, ute, ute. Reload. Akai me. Ute, ute.)

“Shutter roku, hashire” OPEN Shutter Panel

Moon Suite

“migi” when turning corner “dame!” when aiming gun at guy “hai”

Hallway

“Elevator hall, hashire” FIGHT: 1 Evil Hand, 1 Slug “Elevator hall, hashire” “Hanryuko, hashire” FIGHT: 1 Evil Hand, 1 Worm “Hanryuko, hashire”

Receiving Port

“Panel” ON both panels OPEN Gate Switch “hai” “Kanri staff no heya, hashire” OPEN Door Panel

Control Staff Quarters

“Jonasan no heya, hashire” to avoid longer fight trigger FIGHT: 1 Orange Slug “Jonasan no heya, hashire” OPEN Lock, “ichigo kyandii” “Pasokon o shirabete,” DOWNLOAD Night Vision “Deguchi, hashire”

Hallway

“Sekkyaku staff, hashire” SAFETY: “A chiten” Heal Capsule FIGHT: 1 Worm “Sekkyaku staff, hashire”

Service Staff Quarters

FIGHT: 1 Giant Plant, 2 Orange Slugs (Go for slugs first. Ni-ban, Senaka, Senaka, Senaka. San-ban, Senaka, Senaka, Senaka. Kuki, migi me. Ute, ute, chuuou no me) “Genki o dashte (?)“ x2, “kaado key” SAFETY: “Gyah-leh, hashire,” Heal Capsule SAFETY: Save point “Deguchi, hashire”

Hallway

“Souko, hashire”

Warehouse

(Lots of fights in here that block off view of the enemy. Use R1 camera.) “mieru” “(say whether she has her arms up. Right=migi, left=hidari, both=ryouhou, or neither=dochiramo (?). Note that it is HER right/left)” “C-Ni” (repeat after fights until you get there) FIGHT: 2 Evil Hands (Go for tongue(shita) during attack animation.) FIGHT: 3 Slugs (shoot all in the head. One will turn Yellow, one is Orange, one will split into two Orange) FIGHT: 2 Evil Hands, 1 Slug (Turn around. Get closest hand first. Stomach(hara), Mouth(kuchi) the slug during animation. Get last hand tongue(shita) during animation.) FIGHT: 3 Slugs (shoot all in the head(senaka). They turn orange) FIGHT: 2 Slugs, 1 Evil Hand (Stomach(hara), Mouth(kuchi) slugs during animation. Eye(medama), Tongue(shita) the evil hand down.) FIGHT: 2 Evil Hands, 1 Slug (Move Left(hidari) and get tongue(shita) of first hand. Turn around(ushiro) and get tongue(shita) of second hand. Stomach(hara), Mouth(kuchi) down the slug) ON Main Switch “nigete” SAFETY: “A-chiten, hashire” Heal Capsule “C-chiten, hashire” FIGHT: 1 Frog, 1 Slug (Pop frog’s legs and then stomachs. Stomach, Mouth down the slug during animation) (mae ashi, ushiro ashi, kuchi, migi waki bara, hidari waki hara, akai hara) “B-chiten, hashire”

Steam Vents

“Yes” Navigate Rio by moving between RED, BLUE, and GREEN. Note that she can skip over Blue section to the far section on either side if necessary. Don't forget to tell her to “HURRY”(“Isoide” or “Hayaku”). --In the Japanese version, you can use either the English words with a Japanese accent (“reddo”) or the Japanese words. Japanese seems to work better: Red=Aka, Blue=Ao, Green=Midori. Tell her “tomare” to stop and “aruite” to resume walking. “Isoide” or “hayaku” to hurry.

(This section can be the run killer if you mess it up. Here’s how I ended up getting it consistent.)

“Hurry” immediately Continue down two red sections. “Blue” One blue section. “Red” Two Sections “Blue” One Section “Green” One Section “Blue” One Section “Green” One Section “Red”

Second section.

“Hurry” immediately Two Sections “Green” One Section “Stop” “Blue” Wait for steam to cycle “Hurry” Keep going until first steam vent on blue line. “Stop” on it. Wait for steam in front of you to cycle. “Hurry” until end section of blue line. “Green” One Section “Red” Go to end of red line. “Stop” Wait for blue line steam to cycle Wait for green line steam to cycle “Green” “Hurry”until end of green line “Red” One section “Blue”

Get Launcher Shell x2 “Hikeashitsu, hashire”

Waiting Room

“Nani o sagashteiru?” “aka ni aoi hoshi” “Muuto” “shiritakunai” “OA boosu, hashire” “mae no copi ki o tsukatte,” “keybox o shirabete” OPEN Keybox, “Jonathan Turner (with an accent),” for Restaurant Key “Deguchi, hashire” “Elevator Hall, hashire” “Tenbo resutoran, hashire”

Observatory Restaurant

“Hai” “Floor ni, hashire” SAFETY: “Floor ichi, hashire” - heal capsule “Floor ni, hashire” FIGHT: 1 Frog, 1 random Get Launcher Shells. Repeat until you have 3 shells. “Chandelia, hashire” Alternate “Lancha” and “Chandelia, hashire”, for Elevator Code “Deguchi ichi, hashire”

Exit 1

“Elevator, hashire” FIGHT: Yellow Crab (medama, tsuno (horn), tosaka (crest), migi ashi (right limb), hidari ashi (left limb), atama (head), kuchi (mouth)) - “Jampu” = Jump “Elevator, hashire”

Elevator

Code 0423 “Hai,” “Rio,” for shortest conversation “Rio,” again for shortest conversation “Hai” “Deguchi ichi, hashire”

Hallway

“Resto-roomu, hashire” FIGHT: 1 Tough Worm (Hidari me, shippo. Ute, ute. Ute, ute. Hidari me, Kuchi. Ute, ute. Reload. Hidari me, kuchi, Ute. Chuuou no me, Ute, ute. Migi me, Ute) “Resto roomu, hashire”

Break Room

FIGHT: Yellow Crab (“Back”(?) to get against wall. Then continue normally) “Table, hashire,” “kohii kona o fuu shite,” for Manager’s Office Key “Jidouhanbaiki, hashire” SAFETY: “hidari no jidouhanbaiki no ue,” Heal Capsule “Gomibako o akete” for Launcher Shell “Deguchi, hashire” “odoshte”

Hallway

“Shihainin shitsu, hashire” FIGHT: 2 Evil Hands, 1 Slug (Tongue(shita) shot to both hands. Stomach (hara), Mouth(kuchi) the slug during animation) “Shhainin shitsu, hashire” FIGHT: 3 Frogs SAFETY: Save “Shihainin shitsu, hashire”

Manager’s Office

“Ute” “Ute” FIGHT Boss: Blue Alien (Not too difficult but can go horribly wrong. Read write up) - atama=head, hidari ude=left arm, migi ude=right arm, shippo=tail, doutai=body, migiashi=right leg, hidariashi=left leg Yokero = dodge “Beddo, hashire” “kinko”, “migi ni yon” “hidari ni roku,” “migi ni ni” for Exhibit Room Key and Allen’s Disc (Couple minute long cutscene. Bathroom break time. This is your only chance man don’t pass it up.) “Deguchi, hashire”

Hallway

“Tenjishitsu, hashire” “Sei no!,” ON Door Panel (select ON in unison with Rio swiping the card)

Exhibit Room

“Case-san, hashire” (Enemies here are random, crab is by far slowest. Know how to deal with any enemy in this room. I save before this to practice good fight solves when not doing runs.) FIGHT: Yellow Crab OR 3 Worms OR Giant Plant and 2 Slugs “Case-san, hashire” FIGHT: Yellow Crab OR 3 Worms OR Giant Plant and 2 Slugs “Case-san, hashire” ANALYZE PBX, ANALYZE Time Fuse "Honjitsu no nengappi no shimoketa o tashta kazu o nyuuryoku suru," - Input: 15 "Suteishon ni chekku-in shita gesto no ninzuu o nyuuryoku suru" - Input: 50 "Takayama souri no seinengappi no shimoketa o tashita kazu wo nyuuryoku suru," “ochitsuke,” Select time fuse, input: 15 “hai” CLOSE shutter. “Akai levah o ute,” continue to say “akai”(red) or “kiiroi”(yellow) depending on which lever is on top until the shutter closes. “nigero” (RIP Geno) “Ochitsuke”

Corridor

OPEN Case “Hacchi A, isoide” “Hacchi B, isoide” OPEN Hatch Panel

The Lab

“Jikken rakku ni, isoide” “ue mite,” ANALYZE Shoe “Hokan booth,” “seikyo souchi o shirabero” ON Input Panel Enter codes as Rio says them. The codes she picks are random, so listen closely In Japanese, she will sometimes say “no” between numbers or other short comments. She may also say “ah! Chigau!” to correct herself. For example “ah, chigau! Igeta ga hitotsu” = “Wait, that’s wrong, there’s only one pound sign.” Hope you studied up and get lucky, dirty gaijin. Nana = 7 Hachi = 8 Kyuu = 9 Yon = 4 Go = 5 Roku = 6 Ichi = 1 Ni = 2 San = 3 Zero = 0 Asuta * Igeta #

OFF Control Device “sayaka” “Rio no sei janai,” “hai” “Hacchi F, isoide”

Monitor Room

“mieru,” “ii yo” FIGHT: Final Boss (Final Boss can be two cycled in the best case. Things can go south, but there’s no huge danger of dying. Read up on it in the writeup.) Rio can maneuver in 8 directions: Right(migi), left(hidari), up(ue), down(shita), upper right (migiue), upper left(hidari ue), lower right (migi shita), lower left (hidari shita). Spam “ai”, there’s no prompt of when is correct to send it.

.done

Enemy List: SLUG Minor enemies. Their weakness is their Mouth(KUCHI) and Stomach(HARA), and you can only hit these spots if they stand up, roll over, or fly at Rio. Very easy to way get around waiting for them to start an animation is to shoot them in the head(SENAKA) and then shoot the mouth(KUCHI )while they are recoiling. Most early slugs can be taken out immediately with a SENAKA, KUCHI command.

Orange Slugs are unique: These can be killed by just shooting the Head(SENAKA).

If a slug jumps on you, SHAKE it off. (not sure what the intended word in Japanese is to shake off enemies, but I used “Dansu” as a joke and it worked every time.)

WORM Shoot out the MIGI ME, CHUUOU NO ME, and HIDARI ME. Then shoot out the AKAI ME. If the Worm is still alive, take out the KUCHI next, and then the SHIPPO. To hit the tail(shippo) shoot it after anything else while it’s recoiling, get behind it, or wait for it to electrify.

EVIL HAND The Evil Hand will not attack you if you are too close to it. If you are far enough away, however, the Evil Hand will do a little dance and then shoot its long Tongue(SHITA) at you. You want the Evil Hand to shoot its Tongue, because shooting the Tongue is a one hit kill. You can force a tongue reveal with EYE (MEDAMA) to immediately follow with TONGUE (SHITA).

FROG Frogs are unique in that they always drop an item (usually a Launcher Shell, though sometimes a Heal Capsule). Shoot either the Hind Leg (USHIRO ASHI) then the Front Leg (MAE ASHI). When it’s on it’s back shoot out the Right Stomach (MIGI WAKI BARA) and Left Stomach (HIDARI WAKI BARA), then end it with the Red Stomach (AKAI HARA). If neither leg is available to shoot you can go for the mouth (KUCHI) or tail (SHIPPO) to flip it.

GIANT PLANT First, shoot the Branches (KUKI). Then immediately, shoot any of the Eyes. “Branches Left Eye” (KUKI, HIDARI ME) Repeat until it dies.

YELLOW CRAB Aim for either the Eye (MEDAMA) or Mouth (KUCHI), whichever is in front of Rio. The Yellow Crab will disappear and then reappear somewhere else. If it reappears in the air, “Jump” as it is landing and then shoot weak area twice. If it appears on the ground, shoot weak area. The worst thing that the Yellow Crab can do is reappear behind Rio, because she hates obeying "Turn Around" (USHIRO), so try to keep your back against the wall.

BLUE ALIEN You want about 3 Launcher Shells for this fight as it seriously threatens to end the run without them.

Begin by shooting all the limbs that are glowing red. Flee after he attacks to get behind him to shoot the tail. Once all limbs are no longer glowing, hit him with a Launcher Shell. While he is on the ground, all limbs will glow again, so shoot as many as you can. During his standing up animation he stops glowing for a bit, hit him with another launcher shell and repeat until he’s dead. If you run out of Launcher Shells, "Dodge"(YOKERO) him when he attacks, and then shoot the random limb that glows for a short time afterwards.

FINAL BOSS Operator controls the left thruster with the d-pad, Rio controls the right thruster with the Operator's voice. Rio can maneuver in 8 directions: Right(migi), left(hidari), up(ue), down(shita), upper right (migiue), upper left(hidari ue), lower right (migi shita), lower left (hidari shita).

To hurt the Final Boss, take out the barriers he shoots with both thrusters, and then position both thrusters directly on the Final Boss in the center while he is vulnerable. You can queue Rio’s thruster to move towards the center directly after the barrier pops.

Kill the little enemies that the Final Boss shoots if it is convenient or you’re about to die, but not if it gets in the way of damaging the Final Boss.

SUBMIT THOSE RUNS. www.speedrun.com/Lifeline

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