A Tie-breaker Rule to be enforced (when it occurs)
Suppose that player A wins a mission in 25 minutes and 13 seconds (25m13s) and loses 10 units, and player B wins the mission also in 25m13s but loses no units.
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We will break the tie by removing one second from the player's submission who wins with losing no units.
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I doubt this will happen that often (maybe with a mission like TSK 03?), but FYI.
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This rule will NOT apply if one person simply lost fewer units than someone else. The player who lost fewer had to have earned a 0 loss (lossless) win.
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If anyone has objections or agrees with this tie-breaker rule, please speak up!
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