Vice City in 1h 36m 35s by
Descrizione
SSA saved so much time I'm now debating if I want to give up this category for now
Classifica
Categoria
Vice City
GTA VC categories
Any% Dupeless
Run
Rango
25th
Tempo
1h 36m 35s
Data
Piattaforma
PC
Tempo intermedio
Fornito da Splits.io
# | Nome | Split | Terminato il |
---|---|---|---|
1 | The Party | 2m 31s 860ms | 2m 31s 860ms |
2 | Back Alley Brawl | 2m 37s 938ms | 5m 09s 798ms |
3 | Jury Fury | 2m 43s 299ms | 7m 53s 097ms |
4 | Riot | 0m 46s 958ms | 8m 40s 055ms |
5 | Treacherous Swine Oro | 2m 42s 484ms | 11m 22s 539ms |
6 | Mall Shootout | 1m 46s 500ms | 13m 09s 039ms |
7 | Guardian Angels | 3m 52s 598ms | 17m 01s 637ms |
8 | The Chase | 2m 54s 267ms | 19m 55s 904ms |
9 | Phnom Penh '86 | 4m 26s 863ms | 24m 22s 767ms |
10 | The Fastest Boat | 1m 19s 891ms | 25m 42s 658ms |
11 | Supply & Demand | 3m 15s 502ms | 28m 58s 160ms |
12 | Sir, Yes Sir! | 1m 56s 269ms | 30m 54s 429ms |
13 | (rec Printworks) Death Row | 4m 05s 551ms | 34m 59s 980ms |
14 | Rub Out | 1m 46s 187ms | 36m 46s 167ms |
15 | Shakedown Oro | 2m 02s 174ms | 38m 48s 341ms |
16 | (warp) Spilling the Beans | 2m 36s 348ms | 41m 24s 689ms |
17 | (rec CP/RPG) Hit the Courier | 2m 37s 311ms | 44m 02s |
18 | Bar Brawl | 2m 18s 549ms | 46m 20s 549ms |
19 | (2*) Pole Position | 4m 04s 067ms | 50m 24s 616ms |
20 | (warp) Cop Land | 6m 22s 692ms | 56m 47s 308ms |
21 | (rec save) V. I. P. Oro | 3m 12s 940ms | 1h 00m 00s 248ms |
22 | Friendly Rivarly | 4m 16s 946ms | 1h 04m 17s 194ms |
23 | (rec SSA) Cabmaggedon | 2m 58s 843ms | 1h 07m 16s 037ms |
24 | Checkpoint Charlie Oro | 2m 53s 657ms | 1h 10m 09s 694ms |
25 | (warp) SSA Oro | 10m 06s 681ms | 1h 20m 16s 375ms |
26 | Cherry Poppers | 9m 17s 131ms | 1h 29m 33s 506ms |
27 | Cap the Collector | 3m 40s 753ms | 1h 33m 14s 259ms |
28 | Keep Your Friends Close Oro | 3m 21s 124ms | 1h 36m 35s 383ms |
Category Cleanup 21/08/22
Hi everyone.
The mod team has decided that it's time to clean up some problematic categories within the CE boards, specifically extremely short categories such as Low% and Hooker. The reason for this is that due to their extremely short nature and src's lack of proper tools to retime runs, it is
Giocate recenti
Pubblicato
0 risposte