Salva: 1.2+ Any% world set up with clover markers to help learn exactly where to run at each stage
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1.2+ Any% world set up with clover markers to help learn exactly where to run at each stage
Aggiornato 7 months ago di HolyCodzta

Includes aphid slippers and level 1 Natural Explorer mutation. Recommend equipping slippers outside Oak Lab and Natural Explorer before running to upper yard.

In case the UI is a bit messy and confusing, here's the order (I did what I could with the limited icons):

  1. Red Mite: From kid case to mite cave.
  2. Purple field station: From mysterious machine to field station by Oak.
  3. Green A, B, C, D: From Oak to Hedge Lab.
  4. Blue water drop: From oak field station to Pond Lab.
  5. Orange A, B, C, D, leaf, skull: From kid case to Haze Lab.
  6. Grey A: From exposed pipe to grass parkour spot for Black Anthill Lab.
  7. Red A, B, C, D: From kid case to upper yard, ox and termites.
  8. Green leaf: To grass near bike after pupa trenches (for workbench at bomber bat).
  9. White A, B, C, D: From undershed entrance after Mant/Wendell to 5th toenail then javamatic.

Recorded a rough run through myself as well if it still isn't clear:

Guide to import saves: click here.

Statistiche del gioco
Follower
119
Runs
44
Giocatori
12
Ultime notizie
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