Speed Martyr mentioned something about Valkyrie kill speedruns, so I thought a little bit deeper and considered a Valkyrie% where you race to kill every Valkyrie, traveling included. Of course we would have to create certain rule sets, like if it should allow fast warping to each Valkyrie, or force the runner to find them one by one. Generally speaking I think this could give God of War 2018 a solid, cutsceneless speedrun that still requires all the skill of defeating them in combat. It's a nice middle ground to the restrictiveness of the Any% and Glitchless full game playthroughs.
(Glitches could be considered for the route)
What do you guys think?
DewWork suggested something similar to this, I think it would be good since the main category is(still) very long.
Recently with the arrival of PC, we have managed to have an AutoSplitter and LoadRemover made by the community, but console runners would still have problems. So it is mandatory from now on to always have a timer present on the screen since any run that does not have a timer will be rejected withou