100% in 48m 38s by
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Categoria
100%
Version
v2.x
Run
Rango
4th
Tempo
48m 38s
Data
Piattaforma
NES
Tempo intermedio
Fornito da Splits.io
# | Nome | Split | Terminato il |
---|---|---|---|
1 | World 1 Oro | 4m 05s 766ms | 4m 05s 766ms |
2 | World 2 Oro | 7m 59s 991ms | 12m 05s 757ms |
3 | World 3 Oro | 6m 53s 599ms | 18m 59s 356ms |
4 | World 4 Oro | 3m 42s 259ms | 22m 41s 615ms |
5 | World 5 Oro | 6m 28s 658ms | 29m 10s 273ms |
6 | World 6 Oro | 6m 56s 889ms | 36m 07s 162ms |
7 | World 7 Oro | 5m 37s 791ms | 41m 44s 953ms |
8 | World 8 Oro | 6m 53s 719ms | 48m 38s 672ms |
Bug: Airship / Quick retry issue (v1.0 and v2.0 affected)
Pressing the B button after dying on an airship level can cause the player to spawn into the airship level again outside of bounds of the level with no way to die (other than timer expiring).
There is a 1 frame window when the player is on world map before the airship pulls the player back in. I
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