The first hour and a half of this run is really solid. The only unfortunate parts of this run are Jungle and Solar. This would have been a deathless run if it weren't for the mistakes I made there. Otherwise, I'm happy with this run. I know I'm capable of a 1:57 and my sum of best is down to 1:55, but I'm going to leave this 1:59 here for now. I'll probably improve this one day though.
In-game times: Dam: 9:05 (tied world record, insane) Facility: 8:41 (awesome for RTA runs) Airfield: 3:57 (not great, but sub 4 is alright) Nightclub: 7:47 (middle garcia spawn, sloppy gameplay. Some time was lost here) Carrier: 7:04 (played the end a little safe) Outpost: 5:30 (decent) Bunker: 10:45 (Decent for RTA, but I can beat this) Archives: 11:41 (lost time because I didn't enter the elevator as soon as possible) Tank: 4:11 (sloppy) Station: 5:05 (no checkpoint reload, so I saved some real time here even though my in-game time is slower) Memorial: 8:57 (good for full game runs) Jungle: 9:39 (absolutely terrible) Solar: 8:14 (terrible, but the fast ending made it slightly less bad) Cradle: 12:00 (good enough)


In the past, the Dolphin emulator was banned because it had too much of an advantage over the real hardware due to reduced lag and faster loading times. Even outside of loading screens, the faster loading times made gameplay more consistent because the game is constantly streaming information from t