All Bosses in 2h 18m 30s by
Classifica
Categoria
All Bosses
All Bosses (subcategory)
Restricted
Run
Rango
121st
In-Game Time
2h 18m 30s
Data
Piattaforma
PC
Tempo intermedio
Fornito da Splits.io
# | Nome | Split | Terminato il |
---|---|---|---|
1 | 古達(5/2/3/3) | 2m 29s 036ms | 2m 29s 036ms |
2 | 波爾多(14+1) | 6m 01s 529ms | 8m 30s 565ms |
3 | 法蘭要塞 | 10m 58s 569ms | 19m 29s 134ms |
4 | 木頭人 | 3m 13s 122ms | 22m 42s 256ms |
5 | 項羽(2/8/5) | 5m 31s 274ms | 28m 13s 530ms |
6 | 骨灰+煙燻湖 | 1m 08s 637ms | 29m 22s 167ms |
7 | 12T 12B E +4 (11/40) | 2m 10s 355ms | 31m 32s 522ms |
8 | 老者 | 2m 08s 253ms | 33m 40s 775ms |
9 | 主教 | 6m 19s 334ms | 40m 00s 109ms |
10 | 繪畫世界篝火 | 1m 01s 266ms | 41m 01s 375ms |
11 | 教宗 | 11m 00s 106ms | 52m 01s 481ms |
12 | 秦先生 | 6m 21s 485ms | 58m 22s 966ms |
13 | 王尤姆 | 6m 05s 845ms | 1h 04m 28s 811ms |
14 | 舞孃(8) | 1m 39s 559ms | 1h 06m 08s 370ms |
15 | 妖王(6) | 4m 32s 020ms | 1h 10m 40s 390ms |
16 | 古老飛龍 | 5m 54s 642ms | 1h 16m 35s 032ms |
17 | 古龍頂端 | 4m 01s 838ms | 1h 20m 36s 870ms |
18 | +9 | 1m 19s 209ms | 1h 21m 56s 079ms |
19 | 獵龍鎧甲(5) | 3m 26s 370ms | 1h 25m 22s 449ms |
20 | 兄弟情 | 5m 57s 481ms | 1h 31m 19s 930ms |
21 | +10(20/29) | 2m 13s 772ms | 1h 33m 33s 702ms |
22 | 英雄(3/P/3/P/2/2) | 3m 15s 161ms | 1h 36m 48s 863ms |
23 | 繪畫世界 | 9m 13s 110ms | 1h 46m 01s 973ms |
24 | 芙莉德 | 8m 07s 273ms | 1h 54m 09s 246ms |
25 | 聚集地 | 4m 44s 774ms | 1h 58m 54s 020ms |
26 | 惡魔王子 | 3m 15s 209ms | 2h 02m 09s 229ms |
27 | 環印城 | 10m 16s 375ms | 2h 12m 25s 604ms |
28 | 米狄爾 | 3m 15s 606ms | 2h 15m 41s 210ms |
29 | 賤人 | 4m 20s 386ms | 2h 20m 01s 596ms |
30 | 蓋爾 | 5m 28s 300ms | 2h 25m 29s 896ms |
31 | 葛溫 | 3m 15s 621ms | 2h 28m 45s 517ms |
32 | 唆不出話 | 3m 14s 290ms | 2h 31m 59s 807ms |
33 | 大樹 | 2m 12s 385ms | 2h 34m 12s 192ms |
34 | 守墓人 | 4m 00s 627ms | 2h 38m 12s 819ms |
35 | 老二(5/3) | 1m 55s 204ms | 2h 40m 08s 023ms |
Game Audio Requirement
Starting today, new submissions to the leaderboards require the game sound to be audible. Game music is excluded from this requirement.
This change shouldn't have a noticeable impact on submissions and common practice. However, we felt it is important to define this requirement in the ruleset.
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