ILs?
I think it would be super fun to sequence break the hell out of this game so... ILs please?
Um, in my opinion, I feel it is not necessary. Because I don't think that crazy strategies occur that much. If I were to add it, I think it would be 5 or 10 levels of ILs each.
Gaming_64 piace questo
Changed where to retime.
Time Start: The moment the stage begins to be visible
Time End: The moment when darkness falls after the last stage is cleared. ↓ Time Start: The moment when the first movement of some kind is made.
Time End: The moment when the screen moves significantly after the last stage is cleared.
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