Emulator - is it allowed, and do the glitches work?
7 years ago
North Rhine-Westphalia, Germany

I´m using PJ64 1.6 for practice at the moment and in my expierience it crashes alot more than N64, that might be the reason nobody is running on emu. I don´t think it´s banned and I´m pretty sure all glitches work exept if it crashes on some of them.

Scotland

I recommend PJ64 1.7.0.50b23 if you can find it for best stability

Texas, USA

If you try to submit a run, it says on the submissions page that emulators are banned.

Pear e Astrollphysics ti piace questo
Québec

The main reason why emulators are banned is because the lag isn't well emulated, so you could, for example, beat very easily the N64 times by cutting minutes of lag only in the any% run.

Pear piace questo
New York, USA

If the game becomes big enough it should have a separate category.

Victoria, Australia

So is it allowed or not? I entered this forum for answers. I'm not even sure if I can't use an emulator for this. If it is allowed, which version officially?? I want a separate category for emulator based versions of all speed run rule sets. Some games on here like Ocarina of Time do allow some speed runs to have emulators on it. But here doesn't specifically say you can unless you submit a speed run like what @theballaam96 said. If we cant use emulators, why not?

Modificato da l'autore 7 years ago
Texas, USA

Emulators are not allowed

Pear piace questo
Victoria, Australia

I know there are some categories in some games where emulation is allowed. Why not a category for this game, or any game really?

North Rhine-Westphalia, Germany

@GoodleShoes: the game's from 2000. i dont think, that it'll still grow nowadays...

New York, USA

Considering the fact that emulator runs are still on this leaderboard along with how Banjo-Kazooie allows emulator runs it seems like there's no reason to not allow emulator runs.

Québec

At least with BK the lag is not too important (the in-game time is about 8 minutes away from the real time, which shows how small the game is). On the other hand, for BT it's about a 50 minute difference for the 100 % category, which is about a fifth of the run. So not having lag would make the real time VERY inccurate, and it does not help that the game may crash at any time for no reason.

Pear piace questo
Murcia, Spain

Is there anyway to fix this lag problem because i have an n64 but i don't have Banjo-Tooie and i can't buy it and if i was having the game there would be another problem the game recorder that at least will be 20 dollars for a cheap one and i dont have the money.

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