Blue Stinger lore, tips and cool/useful stuff
6 years ago
Castilla y León, Spain

To celebrate this very special Christmas, here are my findings for this game. Fans might be interested in those little anecdotes... I know I would ^-^

SPOILER ALERT LEVEL 4 !!!

The meaning of the names :

Nephilim : means "Those who have fallen" in Hebrew which is a reference to Nephilim falling from the sky.

Jascony : is a reference to Sinbad's 1001 nights tale, Jasconius is the name of the island which is actually a giant turtle ! In reference to the Dinosaur island which is an egg basically.

Eliot : Again from Hebrew, the prophet of Israel "Elie". Eliot is the hero and has been chosen by Nehilim.

Aegis : Means "shield" in Greek, and Aegis is the satellite that protects the island.

About Dogs Bower :

Dogs Bower's boat is called the SS Deanna which comes from Diane (in Latin) or Artemis (in Greek) which is the goddess of hunting and Dogs' main weapon is a bow...

Something I've realized pretty late in my life, is that Dogs was most probably in the helicopter that crashed in the very first cutscene. This would explain why he appears on the pier and then disappears. Maybe he went back to the helicopter to get his bow... Who knows.

Infinite boss :

When you enter a boss room, the condition for the boss to appear is the presence of certain items in your inventory : the item they give you when they die.

So, if you kill a boss and quickly leave the room, you can re-enter and fight it again... and you can repeat that as much as you want. Handy if you want to practice fighting against some of them.

Crates glitch :

If Eliot is equipped with the close quarter weapon "Iron fist" you can push crates by hitting them. It's slow, seemingly useless so far but maybe one day someone will find a way to make that useful.

If you place a crate close to a wall but leave enough room to let Eliot stand between the wall and the crate, you can punch the wall and get pushed backward, you'll end up "stuck" in the crate. Again, so far, it's useless but maybe someday...

O² reserve :

Maybe you didn't notice, but you can only spend 40 seconds underwater. Once you have the O² reserve, you can spend up to 1 minute and 20 seconds underwater.

Cut-scenes, radio calls and CG length :

The combine length of the cut-scenes, CG and radio calls is around 58 minutes. So basically, Blue Stinger takes roughly an hour of actual gameplay.

Out of bounds (OoB) :

I've been able to go out of bounds once in almost 20 years, but don't get too excited... My character got stuck... and it was underwater... so I've watched my character suffocate and couldn't do anything about it. Why is it important : Going from one place to another one requires you to use doors and apparently you can't move if you're out of bounds. This indicates me that going out of bounds will most likely never be useful in Blue Stinger.

There are items out of bounds ! If you place the camera at certain angles you can get a sneak peek at what's out of bounds and sometimes, you can see an item. From what I could see, there is an OoB item out of each room where you'll get an item (from someone or something). My theory : Items need to be loaded in the scene when you enter the room. So, the item(s) you'll receive in this room are stored outside those rooms and copied when needed.

There is an OoB item in the room where Roland is (the Hello Market manager) and it looks to be pretty big, the size of a decent weapon. Here, I have a theory too : I think the Shotgun you get from saving Roland was initially planned to be handed out to you directly by Roland. But devs changed it while developing the game and left this weapon OoB as no one could reach it anyway.

How to know EXACTLY when Nephilim falls :

During the cut-scene in the Gigadent, you can see exactly when the Aegis satellite was destroyed. In all the gibberish written on screen, there are actually some "useful" infos.

Here you go, those are my little known facts about Blue Stinger, they are all listed on my website for a while now but since the site is in French, I thought I would share with my fellow English speaker speedrunners.

If you have theories, cool facts, anecdotes and/or glitches to share, I'm all ears !!! Please share them below ! Happy very special Christmas !

Modificato da l'autore 6 years ago

Cool info. It'd be amazing if we could find a way to skip those cutscenes. It would save a ton of time running the game.

SLr piace questo
Castilla y León, Spain

And make speedruns more enjoyable for everyone.

England

I'm pretty late to the party, but the emulator Redream allows you to fast forward. I have no idea if that's accepted in the emulator categories but it's great for practice runs.

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