Pubblicato
diHey again! Akuretaki mentioned that the way to mark the ends of runs was flawed, so I am implementing two new rules you MUST follow from this point onward for your run to be accepted.
- Retiming ends upon when the sound plays. This makes it hard for retiming using the retimer, but its better than using the explosion as an indicator, so while still not perfect, it is slightly more accurate. So when doing the retiming, listen for the sound, maybe move back a few frames and use that.
- Submitted runs require audio because of the first rule. I'm hoping these two rules will make it a little easier to verify placements for runs. Cheers!
Pubblicato
diATTENTION: Because of the three way tie for the one level category, I added timing with milliseconds. Make sure you put milliseconds as three digits. Cheers!
Two New Rules
Hey again! Akuretaki mentioned that the way to mark the ends of runs was flawed, so I am implementing two new rules you MUST follow from this point onward for your run to be accepted.
- Retiming ends upon when the sound plays. This makes it hard for retiming using the retimer, but its better than
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