As it stands now, the Distance and Time categories are being scored by the exact same criteria: the total length of each run. However, I've noticed there are different runs under each category.
To eliminate this redundancy, I'm merging the two categories into a single "Distance" category, and scoring all runs under the two existing categories by the in-game distance metric.
I will be archiving the "Time" category, because players can simply drive at exceptionally low speeds, obtain little score, and record for however long their computers can handle. Additionally, the distance and time categories have the same goal in mind: to drive as long as you can without crashing. Consequently, a WR run would be submitted to both categories, so there's no need for two separate categories.
Please direct any concerns to my SRC inbox or contact the discord linked on my profile.
Due to the variance in the scores of existing runs, I decided to archive the "score" category and retime every existing run from the map load to the specific distance checkpoint, and reorder the game to recognize lower times.
Some runs were orphaned because they didn't hit any of the distance varia