yes, theres a code that you can enter in tycoon for a gold star, you go backwards in hallways for a gold star, and another code you can enter and watch a tape in experiment 0 for a gold star
should probably split up good ending runs into 2 groups, any% (where you just complete all 3 minigames as fast as possible) and 100% (doing everything there is to do in the minigame, e.g. in the tycoon minigame entering the code that appears on the computer monitors into the keypad) or alternatively white star/gold star (because 100% gives you a gold star and any% gives you a normal white star)
A. That is completely irrelevant to ILs as the ending levels 51-60 are not any IL.
B. There is less variance in this cutscene than in the detection of checkpoints.
For reference, the frame count is measured from the first frame of touching the checkpoint to the game registering they have hit the checkpoint in 60fps.
The variance between the top 3 runs of the full game ending cutscene is just 2 frames (9 frames in my wr vs 10 frames in dero's run vs 11 frames in bullerkattens run).
In the very easy runs for the 3 way tied wr there is a 9 frame variance (2 frames in seez's (might be even lower, his video is in 30fps), 8 frames in bullerkattens and 11 frames in my run).
C. Level 30's checkpoint is infamous for giving a delay that can be as long as 3 seconds that is random.
Interesting to give players advantages based on ping but I digress.
why did you change the rule to "when you trigger the last checkpoint" when that is ping based (so its not actually how fast you go) & the rule has always been "Time ends when you touch the last checkpoint of the zone."
ILs are now about how fast the game is not how fast you are lol
"Time ends when you touch the last checkpoint of the zone." not when the game registers it retime please
"Time ends when you touch the last checkpoint of the zone." not when the game registers it retime please
"Time ends when you touch the last checkpoint of the zone." not when the game registers it retime please
i cant believe it!!! edited!!! (it was me pressing r to reset to gain my health back)
i'd imagine it'd still count as the "bad ending" just dont do the minigames
mods probably should clarify in the good ending rules that you have to complete all 3 minigames in the run
if you are referring to the jumping over the middle part you have to jump on the rightest most one in the front and jump over all of them to not die (its not patched i just did it in a good ending run)
it probably would but im just checking to see before i incorporate it into my runs (saves about 0.5-1s if done right)