All bikes have been added as variables in the levels leaderboard
Alongside Time Trial, there was also a Sprint mode in the game that was added in a post-launch update. This mode featured short segments of each track variation and was available to both cars and bikes. I've added a variable to the levels leaderboard that allows the choice between Time Trial and Sprint mode
I've merged PS4/PS5 on the boards and they're now just labels instead being separated, unless there's a significant advantage on newer hardware, it's better to have all the runs grouped together as it looks much cleaner and everyone is competing with each other. This game wasn't given any enhancements on either the PS4 Pro or the PS5 and I looked at load times across different consoles and the difference was negligible.
I had a look at the rules regarding when timing is meant to start and the wording that had been put in place before I was a moderator, it seemed a little unclear to be honest. "When you press X after selecting your car for the first event" I noticed most had been timing from the car selection screen but a new submission had timed their run from the X (Start Event) prompt after the track has loaded in and the camera is looking at the track from above. Since there's multiple X presses required after selecting your car, I can understand the confusion. So I've decided that run timing should start when GO! appears after the 3,2,1 countdown in the first event, I feel there's more clarity with this rule. All runs that exist on the board before this change will be retimed.
I've added In-Game Time as an additional timing method, which is to be used for the levels leaderboard. Full Game categories will remain as RTA but when submitting times, make sure the time is entered into the correct section. (In-Game Time) for levels and (Time) for Full game.
I've added a levels leaderboard for all tracks, which includes separate categories for different weather conditions and also a variables dropdown menu for specific cars
After seeing the shotgun & smg only categories added to RE2R, I thought I'd test out shotgun only in this game, I tried standard and it was pretty fun. I managed all Jill's areas using only the shotgun, the amount of steelboy/powder pickups wasn't too bad and didn't really feel like much hassle, obviously just went free rein as Carlos since he doesn't get one. I don't think Hardcore is possible but definitely assisted/standard. Not sure if this could get added to secondary categories but thought it was worth mentioning as it did feel quite fun to run and there were some unique strats for certain areas when limited to the shotty.
I think last weeks update reset or changed something that affected the console leaderboards, it seems newly verified runs don't make a previous pb obsolete if it was run on a different console. NG+ Full Game currently affected.
How do people feel about the multi-slash glitch with the Hot Dogger? I've had it a few times when trying in practice but getting it in a run just seems hopeless, I know there are a few that can do it consistently and it seems like it saves so much time in the boss fights, potentially minutes in each. Seems brutally punishing that one trick that awkward to pull off also happens to cost you several minutes in the run. It's too demotivating to even bother with the category for me tbh. I'm not sure what the discussion was back when the technique was found but I couldn't find anything. I'm not sure if there's anything specific about doing it that I've missed but I feel like I'm doing exactly what you're meant to do and it just doesn't work most of the time. Would it be worth having a glitchless category where it's not allowed or is it just a case of well if you can't do it then tough?
Would there be any interest in adding a Misc category for handgun only? I just tested a run myself using only NG items/weapons on Casual difficulty (LEMI, M1911, V61) Also only used Chris's pistol during his segment and to defeat Urius Strajer (only used laser targeting device on the building before) There would obviously exceptions for using other weapons like the pipe bomb for certain situations, much like the knife only run. Ammo was tight after defeating Dimitrescu & Miranda so I'm not sure anything above Casual is possible.