Komentar
Mississippi, USAShmumbler4 days ago

Based on recent NG+ attempts, easy difficulty on the newest patch is probably the fastest for any% NG anyway, making the Dream Eater 2 skip obsolete. At that point, any% will be glitchless by default.

bigscared menyukai ini
Mississippi, USAShmumbler4 months ago

I feel like banning accessibility options is a bad look. If you want to not use them, it'd be better to simplify keep it a separate category/ruleset

shovelclaws, soulmass218, dan bigscared menyukai ini
jalankan: Dreamwild
Mississippi, USAShmumbler1 year ago

Just FYI, you listed you time as hours instead of minutes

Nat_Cat menyukai ini
benang: Heartworm
Mississippi, USAShmumbler2 years ago

Developer discord (also where people have been posting in relation to the dev's speedrun challenge): https://discord.gg/hke9Yf9Ww5

benang: Stray
Mississippi, USAShmumbler2 years ago

You may on PC, since downpatching is readily available. Console runs require the latest patch, however.

TheLouieCopeland menyukai ini
benang: Knight's Try
Mississippi, USAShmumbler2 years ago

Apparently so, but the guaranteed skele despawn is all I've found. The end goal is still on old (longer) timing, unfortunately. But I did talk to Modus who said a patch is coming to correct that.

benang: Knight's Try
Mississippi, USAShmumbler2 years ago

Started messing around on Switch... All the bugs seem to work the same. Also the skeletons have failed to spawn EVERY time, even on grey knight without setting up any button glitches. Honestly seems like the ideal platform?

benang: Knight's Try
Mississippi, USAShmumbler3 years ago

"i've never seen the gunner not spawn, and i've reset right after hitting the button. is there something more to it?"

I'm not sure. When I reset after hitting the button, I used the squire teleporters to go back to C8 to set up the other buttons. I'm not sure if this is why it didn't respawn?

benang: Knight's Try
Mississippi, USAShmumbler3 years ago

I assume this is also why the lazers at the end sometimes don't spawn. They're still turned off form the prior run so long as you don't die from C6 onward.

benang: Knight's Try
Mississippi, USAShmumbler3 years ago

All three buttons (the one for Checkpoint 7 and both for Checkpoint 8 ) will remain pressed after you restart, but will reset if you die anywhere from Checkpoint 6 onward. Dying prior to C6 is "safe" because the zone with the buttons is unloaded.

jalankan: Knight's Try
Mississippi, USAShmumbler3 years ago

The absolute guts in this run

Mississippi, USAShmumbler3 years ago

Not currently.

The emulation would have to be tested thoroughly to ensure accuracy to console play.

That said, it's backwards compatible on Xbox systems, and has current accessibility through Microsoft store. Homecoming doesn't suffer from scarcity issues, so we generally haven't considered emu necessary.

Mississippi, USAShmumbler3 years ago

I think I sent this to Droogie elsewhere, but for any newcomers: The Homeless Man glitch is caused by not picking up a town map. The easiest map to grab is either the one just before leaving the building after the train ride, or the one on the park bench by Dig Spot 1.

Mississippi, USAShmumbler4 years ago

Oops! Just edited it and swapped it. Thanks for the heads up.

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