Komentar
CanadaLegs7 years ago

Oh Damn you did it, MannedTooth.

I was able to replicate it on my own save (On VBA, on your rom) just by waiting a couple seconds.

I'm moving on to test with Gambette and bgb; and the on my physical copy. Will keep you updated.

Legs

CanadaLegs7 years ago

Hey MannedTooth,

Maybe going out on a limb, but is there any chance you still have that save state file? (.sg1 file extension, same folder as the ROM)

Legs

CanadaLegs7 years ago

Thanks for the extra info! Every bit helps.

"Sometimes when you hold it and down after selecting it, you automatically starts mining, sometimes you mine everything except for the first square, other times you dont even mine something at all. "

This is actually a scenario I know. (Except for the last one, where nothing mines.) As for any map that requires the first square to be mined, this is a common strat.

But the "Sometimes first square is mined; sometimes it's not not." is something I can replicate on the cartridge. It's sort of 50/50 which one happens for me.

Legs

CanadaLegs7 years ago

Ahaha, I was typing my answer as you were typing yours.

All that info is perfect; thanks so much! :)

I'll give an update from my VBA testing or my TAS emulator testing if I get anything!

Legs

CanadaLegs7 years ago

Heya!

Oh, the quick saves might have something to do with it!

And a full video would be super helpful with trying to replicate it with a TAS emulator. If you have a place you could upload it for me it would be great! :)

I just wanted to double check a couple variables with you first if I can: -What version of VBA were you using? -What ROM did you download, so I can ensure I have the same one. The English one from Emuparadise? (https://www.emuparadise.me/Nintendo_Game_Boy_ROMs/Mario's_Picross_(USA,_Europe)/69161) -You mentioned that you "got mixed results" when trying to replicate this. How often are you able to get the 30:00 start vs the 29:59 start? Do you have any other 30:00 starts recorded/are there any other 30:00 starts in the full video you have?

And thanks again for your help on this! If a bug like this exists it could change every run for this game; so I'd like to get replication steps everyone can use if it's possible. :) Or just solve this mystery if it's not. Aha.

Legs

CanadaLegs7 years ago

Okay good, I can skip testing that emulator then, that's my normal one; but I'm trying to use all the tools MannedTooth had to replicate this.

I did about 10 resets and a total of 100 runs of 1A last night and the start time was consistent at 29:59. So far the only 30:00 start I've seen had been MannedTooths submission. So I'll wait to hear about how often MannedTooth can get this to happen/what exact ROM he used/What version of VBA he used. (Maybe I can get some fuller video of it happening? Including both 29:59 starts and 30:00 starts? Or even right from power on?)

With these, I'll start to try launching 1A on every frame to see if I get new results. :)

Legs

CanadaLegs7 years ago

I've been working on it and have been unable to replicate it as well. 30 or so tries so far and always the same start time.

Setup I used: Visual Boy Advance 1.8.0 Rom: https://www.emuparadise.me/Nintendo_Game_Boy_ROMs/Mario's_Picross_(USA,_Europe)/69161

How often are you able to get the "long 30" thing to happen, MannedTooth; and what setup were you using?

Also, What Emulator do you normally use, Qwerty?

I will give it 10 tries and 10 resets to see if I can replicate it. Otherwise, I can get into the TAS stuff to see if I can replicate this bug once I get more info.

Legs

CanadaLegs7 years ago

I also think we should add a list of legal emulators to the Game Rules to ensure timing. This is a common stipulation in most Gameboy games I run.

For the Gameboy I suggest allowing 'bgb and gambatte'; the standard allowed GB emulators.

Just a thought!

Legs

HowDenKing menyukai ini
CanadaLegs7 years ago

Thanks! Keep me posted.

I'll let you know if I can replicate it with VBA and an English ROM. Whatever the result; something is definitely up with that 1A run.

If the difference really exists on the 3DS I think we should split the leaderboard; otherwise I think we should just specify legal emulators(Maybe we should do this anyway too; before we add Full Game categories.)

Legs

CanadaLegs7 years ago

Thanks!

I had read "Played on Nintendo 3DS Virtual Console" on the run and assumed it was a 3DS emulator.

So it was just a copy of the English Gameboy Rom played on VBA? I assume it was just the Gameboy Rom from EmuParadise?

I'll try to download VBA and a Rom tonight to see if I can replicate it.

Maybe it was an issue with the emulator; I know other games generally don't accept it as an emulator (but I admit I don't know why; I assumed a timing issue though).

Legs

CanadaLegs7 years ago

I was speaking with Qwerty on my stream last night; and despite the Japanese copy running a tad slower(normally they run a bit faster aha), I would be happy using RTA as the timing format.

-This allows for traversing the menus to be part of the run -This means people wouldn't have to add up a bunch of numbers for each run (Not a big deal, but a minor annoyance) -I'm currently the only person running the Japanese copy, and I'm fine with the disadvantage I'd get. I can spend 5 bucks on an English cart if need be.

Alternatively, we could accept both RTA and IGT for the submission(See: Picross 3D Full Game Leaderboard); but sort runs by RTA. That way people can record their sums if they really want to; but RTA is the time that would matter.

Just my 2 cents.

Legs

CanadaLegs7 years ago

Comparing the times I see the extreme difference too (In 1A, 4B was identical to the GB start time)

If it turns out the 3DS actually runs on different times; what I suggest is that we separate the leaderboard into 2 full game categories. (GB and 3DS)

What emulator were you using, MannedTooth? I'd like to try testing this too if I can. :)

On that note, I also think we should add a list of legal emulators to the Game Rules to ensure timing. For the Gameboy I suggest allowing 'bgb and gambatte'; the standard allowed GB emulators.

Legs

CanadaLegs7 years ago

I'd be happy with this addition.

A question is do we want to use Real Time; or do we want to add all the In Game Time results?

Legs

benang: Mole Mania
CanadaLegs7 years ago

Hey! So after watching the videos and a bit of practice I did manage to replicate it reliably. :) I thought it would be most helpful to simply make a video on it, so here you go:

Forgive the editing. I'm in no way meant for this kind of creative work. :p If you have any questions or something doesn't make sense, let me know and I'll try to help.

GL on your runs!

Legs

PrinnyTonic dan ROMaster2 menyukai ini
benang: Mole Mania
CanadaLegs7 years ago

I actually plan on practicing this game this weekend. If I manage to replicate it from the videos; I'll post full replication steps here for you two. :)

Legs

ROMaster2 menyukai ini
CanadaLegs7 years ago

Thanks!

CanadaLegs7 years ago

You think we could get SGB2 added as a platform for this game? Since it has proper timing.

Legs

benang: Mole Mania
CanadaLegs7 years ago

I was just wondering if there is a reason submissions for Mole Mania only allow for the GBC as the platform?

Is there a reason that GB, SGB, SGB2, GBP etc, etc runs are not accepted? I'd like to submit some runs for it, but I only have a SGB to record with at the moment, and a SGB2 on the way.

Thanks; I'm new to the community and am not sure of the policies about this.

Legs

benang: Kirby
CanadaLegs7 years ago

Hello, My name is Legs. I've never speedrun before and have no experience doing it. I've just owned Kirby's Dream Land for about 19-20 years and I play it a lot.

I only just this week found this community and watched some other peoples runs of the game.

I currently play it on my Super Gameboy and recently setup livesplit and started recording it. Thought it would be fun to see how much I could improve. My best run is between 16 and 17 mins, so I'll likely be making submissions as my time improves.

Best of luck to you all, Legs

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