I'm surprised it took this long for a leaderboard to pop up and I may join up later (at least, it is/was my intention to run this game, but other priorities came up), but I just noticed the GDQ submission so figured I'd take a look.
I figure you may have seen it already, but last year a run was done by Mountebank, which while solo, sits at 26:52. In case you haven't, you can find it here:
It may still be of assistance to you for the submissions, I'm not sure how much the levels differ between the solo and co-op run :)
Good luck at least!
Hey all. Infinite Undiscovery has been backwards compatible on the Xbox One now for a bit less than a year (iirc), so could that platform be added to the game / page?
I've been really tempted to learn the game and started replaying it last week (eventually opted to start it using the tutorial as well, to get familiar with the speedrun strats), but not skipping cutscenes so I can refresh the story (last I played it was 2008-2009). So I may do a first run attempt this weekend already, but this is being done on the Xbox One X.
A small introduction; I own a PAL SNES (as I am from Europe), but as it is known, some games are in a distinct disadvantage when ran on a PAL device. So, I've been looking for a NTSC SNES and ran into a Super Famicom with a Supercic chip. From what I understood, this basically removes the region lock of the games and plays them at the hz they're supposed to be played at (mostly a necessity for PAL, but I wouldn't use it for that since I have a PAL SNES).
What is the stance of the community towards a device like this? Would the runs be legit on it? Technically it's ran on the actual hardware, so it's not emulated, but I wanted to ask just in case before I'd purchase one.
Thanks in advance!